Jump to content

Jennifer Boyle

Resident
  • Posts

    2,111
  • Joined

  • Last visited

Posts posted by Jennifer Boyle

  1. Thanks, Rolig.

    I found out what was wrong.  I was really stupid, and it's embarrassing, but it's so funny that I want to share.  I decided to rez another copy to see if its behavior was the same.  When I looked into my inventory to do it, the cause of the problem was immediately obvious.  The name was in bold and was followed by (worn on right hand).  I had inadvertently dragged it into me when I rezzed it.  I spent most of an hour trying to figure this out!

  2. I have a mod-copy-no trans sculpted one-prim door frame.  I wanted a duplicate.  When I tried to copy it inworld using "copy selection" and the build tool nothing happened, so I took a copy into inventory and then rezzed the copy.  The copy won't stay still, unless it is selected for editing.  It rotates varying amounts on various axes every few seconds.  Both the original and the copy, when selected for editing, show "centers" that are a meter or so outside the object;  it is in the same relative position for both.  Everything on the editing menus is the same except position and rotation.  The original shows rotation of 0, 0, 180, and I made the copy's rotation the same.  It never looks like it is oriented correctly, but is always at some odd angle in all three axes.  The rotation values do not change when it moves.  It had a "Link Phantom Prim" script in it, which I thought might have something to do with the problem, so I deleted it.  Before I deleted it, when I tried to uncheck "phantom" the check reappeared instantly.  After deleting it, "phantom" remains checked, and it, as well as "locked, "physical," and "temporary," is grayed out.

    Can anyone help?  What is going on, and how can I fix it?

    Thanks.

  3. I'm just a shopper trying to be helpful.  First, I don't like venders much because I don't like to wait a few seconds for the new product texture to rez after I click to see the next product.

    Shoppers need to have a reson to shop your store instead of your competitors' stores.  What would make me want to shop at an affiliate store and keep me coming back?  It would be its offering an outstanding selection of some kind of product.  For example, if you had vendors from a large number of makers of women's boots, so that I could see many different models of many different brands without having to teleport all over the place, when I wanted boots, I would go to your store.  It could be hats, jeans, or any other product that I wouldn't need to see rezzed before I bought it.  


  4. WADE1 Jya wrote:

    As predicted, Linden Lab turns a blind eye to rampant distribution of graymarket/blackmarket IP & only takes action where they are required to by liabilities & under the law. Same as with Google and Facebook's business practices in regard to protecting IP of small publishers or indy content creators, some token measures are thrown out there, just enough to guard against their own liabilities.

    Taking
    the most passive stance legally permissible to this kind of activity works greatly to these corporations benefit
    , unless or until current IP enforcement laws change. Profits go up, and the venture capitalists are thrilled.

     

    What would you have LL do?  You assume, buit don't know, that the user in question has not been granted rights to do what he is doing by the rightsholder.  The only person or entity that can know with certainty is the rightsholder.  LL can't know any better that you can.  

    Should LL pay people to patrol inworld and on MP looking for stuff that looks like it might be violating some copyright or trademark and ask the owner if she has a license?  It would be crazy to spend money to hassle their own customers to protect the rights of non-customers who haven't even complained.

     


  5. Liphx Fiertze wrote:

    BUT HEY, I could be wrong, this guy could have just made a great model and took painful hours to make an exact texture replica of the item. 

        I considered flagging the item but it didn't really fall into any of the categories, so life goes on.

    What would YOU do had you seen this?

    Personally, if I saw him just *using* the avatar, I wouldn't give a rats ass, but since I see him selling it for over 1k+ it did bug me enough to Google-Download-And test the model in my 3D software to match it up EXACTLY (imo). 

    So, what would you have done?

    Or what should I do? I'm purposely leaving out all information regarding who/what it is.

    It would not matter if he "took painful hours to make an exact texture replica of the item."  If it was a close copy of a copyrighted item, it would be infringement.

    What I would have done would probably depend on how offended I was, how much I liked the rightsholder, how I felt that day, and how busy I was.  If I did anything, it would be report it to the rightsholder.  That is the only person who has standing to do anything that has legal weight.  One of the problems with you, or anyone else who is not the rightsholder, trying to do anything is that you don't know for sure what rights he has.  Do you know with certainty that he has not been granted the rights to do what he is doing?

    FWIW, if he does not have the right to sell it, no one has the right to use it, and all who do are infringers.

  6. I bought a scripted object.  It is copy-mod-no transfer.  I wanted to change the way it works.  I used "edit linked" to display the contents, a script, that is also copy-mod-no transfer.  When I tried to open the script to edit it, it failed to open and "Unable to open script in object without modify permissions" was displayed.  Can someone please explain what is going on and why?

    Thanks.

    ETA:  The script in question (or, at least, one with the same name created by the same person) was made available by the author under the GNU General Public License as a free download from the Web, so it doesn't make sense that the behavior that I'm experiencing would be by design.

    ETA:  It was just SL being SL, I guess.  Now I can open and edit the script just fine.

    It looks like the only way I can post "Thanks" is too put it here, so I am.

  7. This is from the U.S. Copyright Office Web site:

    "Architectural works became subject to copyright protection on December 1, 1990. The copyright law defines “architectural work” as “the design of a building embodied in any tangible medium of expression, including a building, architectural plans, or drawings.” Copyright protection extends to any architectural work created on or after December 1, 1990. Also, any architectural works that were unconstructed and embodied in unpublished plans or drawings on that date and were constructed by December 31, 2002, are eligible for protection. Architectural designs embodied in buildings constructed prior to December 1, 1990, are not eligible for copyright protection."


  8. I think of my shape as me.  It is what determines my features.  I have had the same one for over five years.  I have tweaked it a little, but never made changes large enough that people who knew me would not recognize me.  The changes I've made were decreasing the bust size after I realized that, like many in SL, it really was overdone.  The other was decreasing the height for the same reason.  Even though I made these changes, if you had known me well enough to remember clearly five years ago, and you saw me today, you would recognize me.  That's how I want it to be.  So, for me, getting the right shape at the beginning is the most important part of having the "right" avatar.  I think it is essential to get a modifiable shape so that you can tweak it if you decide you need to.  I would never try to make my own shape;  I have neither the talent nor the patience to make one that is good enough.

    OTOH, assuming your shape is not grotesque, your skin probably has more to do with how good you look.  However, it does not determine what your features are like your shape does, and you can replace your skin and still look like the same person, so it is not as important to get the best skin at first.  I have had three skins in SL, including the freebie I wore during my first two weeks, and I'm going to have my fourth when I find just the right one, but I will look like the same person.

    Another thing to consider is that skinmakers are making better-looking skins as time passes, and I imagine that will continue, so that if one wants to keep looking good, one may need to get a new skin every few years.  During my time in SL, shapes have not improved, and I don't see how they could have.  The only way I see that they could would be for LL to make a major technical change, which I don't think is likely.  Perhaps I should, given LL's propensity to fix things that are not broken while leaving broken things alone.

    So, I would get a shape that I would want to keep forever first.

  9. I would like to be able to download more than the last 30 days, because sometimes I forget and let more than 30 days pass, so that I lose some forever.  I have wondered why the limit it for how long transactions can be downloaded is so short, because the storage space needed for them must be miniscule compared with what is necessary for all the SL data.

  10. I don't know as much as the other people here, but I do have some pertinent experience.  A few months ago I replaced a computer that had a 3.2 GHz quad core CPU, 8 GB 800 MHz DDR2 RAM, and a GTX 470 with a new one, all of the components of which were better.  SL runs noticeably faster and smoother on the new one.  I don't know which parts were responsible for the improvement and which contributed nothing, but my experience does demonstrate that my old computer was not capable of giving me the best possible SL experience.

  11. I have been making alpha masks for invisiprim shoes so that I can continue to wear them.  Some are easy, some work with alpha masks that came with other shoes, and some, particularly sandals, take considerable painstaking work to get exactly right.

    It occurred to me that there are probably many other people making alpha masks for the same shoes, so that there is a lot of duplicated effort.  If we can share our work we can save most of that effort.

    We could share the textures on a Web site somewhere, but everyone would have to pay to upload them.  If we shared them within SL, there would be no cost.

    I do not have the technical knowledge to set up a system to do this.  If some one who has the ability will do it, I will gladly make a small mainland parcel available for it and pay to have it show in search. 

×
×
  • Create New...