Jump to content

Sonia Yeu

Resident
  • Posts

    46
  • Joined

  • Last visited

Posts posted by Sonia Yeu


  1. Rolig Loon wrote:

    Sonia Yeu wrote:

    Okay, Local textures work, it's very fine if you have to try changes on something that is "Modify".

     

    But there is a lot of things like vehicles that, being No Modify, allows you to change some textures by menu, writing the UUID key of the texture you want to try.

    In this case, you *must* load a texture into your inventory, and being no more free, each time you have to make one try, you will pay L$10 regardless of being useful or not.

    I am trying to wonder what are thinking some bike painters now. 

    Me I really feel deceived.

     

    That's not a worry.  Do this...

    1. Create a plywood cube.

    2. Apply your LOCAL texture to its TOP face.

    3. Put this script in it:
    default{    state_entry()    {        llSay(0,llGetTexture(0));    }}

     4.  Copy the UUID from your chat and drop it into your texture-changing script.

     

    Great... thanks, it works.

    But only once... how can I repeat the thing, after having changed the texture?

     

  2. Okay, Local textures work, it's very fine if you have to try changes on something that is "Modify".

     

    But there is a lot of things like vehicles that, being No Modify, allows you to change some textures by menu, writing the UUID key of the texture you want to try.

    In this case, you *must* load a texture into your inventory, and being no more free, each time you have to make one try, you will pay L$10 regardless of being useful or not.

    I am trying to wonder what are thinking some bike painters now. 

    Me I really feel deceived.

     

×
×
  • Create New...