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Drakeo

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Posts posted by Drakeo

  1. 18 minutes ago, Jenna Huntsman said:

    In my defense, I didn't actually use that part of the command, only the first sudo command, which is all that was needed.

    No idea what the Growl stuff was about.

     Your using 64bit Firestorm  but your installing 32bit libraries that's fine if you want to use 32bit native voice. When you do that  Tumbleweed will install the complete 32bit stack. but the Growl issue was a big find. And already posted it in jira. If FS enable growl that is a crash logger for them then it is linking against a 32bit library  that is bad.

    During a build of Linux64  it looks for linux64 and common  if no linux64 it will pull linux. Not good! Been there done that.  This will cause the viewer to crash on startup.

    I do not enable growl on my builds of FS but I am sure they do.

    I am glad you all brought this up this helps FS

  2. On 8/31/2021 at 12:17 PM, Jenna Huntsman said:

    sudo dnf copr enable xenithorb/growl-for-linux -y
    sudo dnf install growl-for-linux growl-for-linux-display-notify -y

    Why would you need to do this.  The prebuilt library is static NickyD.  and would only run inside the  viewer.

    This means that  there is something not static about growl FS team.  Must be linked to libnotify .

    Well I see it now nickyd.

    Your autobuild.xml  doesn't have growel in it for  "Linux64".

    This means  linking to the 32bit one . so it is pulling the 32bit growl and using it because on a merge you must have lost 64bit growl.

    I will let slacker in your Jira post this.

    you should push a hot fix FS team.

     

  3. 2 hours ago, Lucia Nightfire said:

    I'm not seeing the latest 360 snapshot viewer on the release notes page. The one there now is 2 years old.

    https://releasenotes.secondlife.com/viewer.html

    https://bitbucket.org/lindenlab/viewer/src/DRTVWR-534/

    it used to be private viewer but now it is part of the viewer. Callum let us know in opensource-dev it is a google group that took over the old one.

    Quote

    Callum Linden

    Aug 30, 2021, 2:17:41 PM (yesterday)

    It's (now) just another branch off of the canonical Viewer repository here: https://bitbucket.org/lindenlab/viewer/src/DRTVWR-534/ so should be accessible?

     

  4. In my build of the viewers LL FS Little penguin Kokua  you have the choice of native 32bit or win64 -> winSL voice that is for 64bit wine. Most of the newer distro's and older distro's that want to go 64bit only. Give you the choice of a pure 64bit wine. I don't understand why FS  or kokua or any of them are pushing a 32bit wine voice. I guess the use of the pie menu  as default to me is the same thing.  I was so happy when LL dropped that and we got a simple right click to everything.

    To me this defeats the whole purpose of having a pure 64bit system.  Do not get me wrong I been building wine multi arch for years it is called WoW-wine built it with Mgwin  inside Linux so you can use windows native binaries.

    The only program I need wine for is for LLvoice because I want a true 64bit experience. I do have a multi arch system I test the old 32bit native Vivox that isn't no longer supported.

    This happened because the Vivox  Developer on it had a bad experience installing Ubuntu. I read his rant that Vivox later went on to delete. Do to real developers  giving feed back.

    https://bitbucket.org/Drakeo/3p-voice/src/master/

    this is my build for repacking windows vivox 64bit into win64 that is then moved to  viewer-install/bin/winSL.

    That said NickyD of FS team proved me wrong because I was to blind to see the use of wine llvoice in the viewer.  Live and learn proved me wrong. so I hoped to improve on it.

    The only person that was wrong was Vivox Dev's that lost lot of money to Steam. Steam just made there own. I for see a true 64 bit  Steam Proton as soon as windows actually goes full 64 bit like MacOSX Linux. Windows 11 is and will, hopefully get into this century. 

     

     

     

     

     

  5. 2 hours ago, Aishagain said:

    I must be a old fogey because for the life of me I do not see the point of 360 degree pictures.

    It is a way to do a pan and super wide picture like looking at a map of the world.  Unrolling a globe.

    So on close up shots  you can still capture everyone or things around you.

    Look at a 512  meter photo and how far you have to back away from it to capture it all.

    This does it much closer.  Then unrolls it.

    I felt the same way at first then started playing with it  you can create some wonderful art.

    Life is 256X256 pixel smiles.

    • Like 1
    • Haha 1
  6. I think it is a wonderful thing this 360 snaphot. The whole concept of capturing  the screen in this manner unlocks  many more innovated things to come.

    I think in the future love to see bubble messages overlay onto it to make  virtual world comics on the fly.

    And better yet 360  30 FPS videos. 

    I have incorporated it into  my build of LL viewer.  Not  for use yet. I have merged it into my little Penguin Mesh project viewer for testing.

    Any one knows me they will  know where to download it on the bitbucket.

    I see great things in the future for this.

    https://youtu.be/MUPw59xwLYU

    360.png

    360-home2.png

    • Like 2
    • Thanks 1
    • Haha 1
  7. On 8/4/2021 at 6:15 AM, Jackson Redstar said:

    I had last week upgraded to the newest version of FS (Phoenix-Firestorm-Releasex64-6-4-21-64531)

    look you have to understand you have a 10 gen intel cpu. The FS build is for 3 gen intel cpu.

    This is why I build my own. Then build a windows version and mac version for friends .

    The mac version is set to gen 5 and higher Intel cpu's.

    This is why FS has the best wiki on building this. They are an old wonderful Windows open software team with roots deep in Linux.

    I compile my own libraries for openjpeg for my CPU.

    Firestorm 6.4.21 (64531) Aug 11 2021 23:30:40 (64bit / AVX2) (Firestorm-Drakeo) with OpenSimulator support
    Release Notes

    CPU: AMD Ryzen 7 3700X 8-Core Processor (2200 MHz)
    Memory: 32053 MB
    Concurrency: 16
    OS Version: Linux 5.13.8 #1 SMP Wed Aug 4 13:27:49 CDT 2021 x86_64
    Graphics Card Vendor: NVIDIA Corporation
    Graphics Card: NVIDIA GeForce GTX 1080/PCIe/SSE2
    Graphics Card Memory: 8192 MB

    OpenGL Version: 4.6.0 NVIDIA 470.63.01

    RestrainedLove API: (disabled)
    libcurl Version: libcurl/7.54.1 OpenSSL/1.0.2l zlib/1.2.8 nghttp2/1.25.0
    J2C Decoder Version: OpenJPEG: 2.5.0, Runtime: 2.5.0
    Audio Driver Version: FMOD Studio 2.01.09
    Dullahan: 1.8.0.202011061705
      CEF: 81.3.10+gb223419+chromium-81.0.4044.138
      Chromium: 81.0.4044.138
    LibVLC Version: 2.2.3
    Voice Server Version: Not Connected
    Settings mode: Firestorm
    Viewer Skin: Firestorm (Grey)
    Window size: 1920x1007 px
    Font Used: Deja Vu (96 dpi)
    Font Size Adjustment: 0 pt
    UI Scaling: 1
    Draw distance: 128 m
    Bandwidth: 500 kbit/s
    LOD factor: 3
    Render quality: High-Ultra (6/7)
    Advanced Lighting Model: Yes
    Texture memory: 1024 MB (1)
    Disk cache: Max size 2048.0 MB (13.8% used)
    Built with GCC version 50500
    August 13 2021 15:33:48 SLT

    I need nothing over 1024  for super fast crisp rezzing.

    • Haha 1
  8. Fact is I compile and Test several viewers a day.  The FS team has  again surpassed what I thought could be possible

    link 1302 object

    Quote

    [20/1302] Building CXX object llaudio/CMakeFiles/llaudio.dir/llvorbisencode.cpp.o

    Just a start then link them to  49800 object CEF3 that we build the Dullhan Host with  and the  63 other libraries  that have hundreds of linked objects.

     You think you can  run  any thing under a Nvidia GTX 1080 and 32 gigs of ram and not use a SSD hard drive so the objects ,animations, mesh objects pulled from

    cache a extracted to your gpu  Your are foolish. The latest Firestorm Viewer runs  So much better and less Memory leak.

    Uses 8 to 9 gigs of ram at full throttle with 90 avatars.  Mac Uses up to 11 to 12 . Linux  is using 10 gigs.

    The SL viewer same issue.  My viewer Little penguin Same issue.  The new simplified cache system is a plus. yYou can thank the FS team for this.

    The only Problem we have is Second Life Not posting real system requirements for this  Client. 

    So buy a lap top watch it burn up even the best  gaming laptop will fail in this program. so will dual Titian Nividia cards.  because the server will send what you ask for.   or lets  here you complain about lag. Be stupid turn your  Video texture memory up thinking   that is better.

    No the bottle neck is your hard drive and cpu as it passes it to the GPU.  faster the cpu the faster the hard drive  and a mid high range video card. Not a laptop.

    The heat throttles them back.

    Lag is created by the server updating. Not by the Client . My hair has 5000 objects  that is lag as the server updates.

     not the scripts you  freaked out script counters they get passed on to the client.  only an Idiot would put a script counter on his land thinking stop lag.

     it is one script that keeps banging the server like a bird walking on the ground  or the wings of an angle with old texture animation script.

    This latest build of Firestorm much faster  much tighter than The LL viewer. This is the first time I could say this in 10 years. 

    Quote

    Texture memory: Dynamic (2080 MB min / 24% Cache / 10% VRAM)

    If your running this texture memory on a 1080  dynamic or  not. You are asking your cpu to move 2 gigs a second from cache to cpu to GPU and then back.

    or destroyed either way  either way  it is about hardware and SecondLife  system requirements not being updated.

    This falls on marketing and Linden Labs. Not the Dev's or the servers because they are blinding fast.

    90 avatars times  5,000 objects on a standard avatar.  Lag will never be created by the client if the correct hardware setting  and hardware is used.

    https://www.firestormviewer.org/firestorm-release-6-4-21-64531/#comments

    https://jira.firestormviewer.org/secure/Dashboard.jspa

     

    • Haha 1
  9. 5 hours ago, Ayeleeon said:

    The job of government is to protect the life

    In the USA  it is a Republic. The people elect and pay the servants.

    It is We the people are the Government for the people . You can have a million wonderful social programs.

    But your still a Republic. For the people by the people.  This is proof it is  time to fire the people we hire.

    As for a phallus shaped rocket so what. You ever look at lipstick.

     

  10. 2 hours ago, Ayeleeon said:

    When the government tells you it is deregulating

    I lived through Regans  deregulation . Seen my  IBM and Sears  and Xerox accounts demand a 53 percent cut on tariffs.

    So  my little company stop hauling  IBM Sears  Xerox Little brown shoe factory .

    You get what you pay for.  They called me up when they needed  something they paid full rate.

    The big company sales people booked hundreds of moves.  And struggles to get them covered.

    Deregulation was for the sales people not the worker.

    • Like 1
  11. 2 minutes ago, Chroma Starlight said:

    The Revolution was about overthrowing spiritual

    Love your neighbor.  Separation of church and government. Keep it simple you will never take your money to the grave.

    Worked for my Self most of my life. First thing you learn. Is lover your neighbor. All the money in the world will never stop you from being worm food.

    Space Ship earth is a social cruise. May as well love your  neighbor. 

    We are a Republic in the USA we hire people to run our country.

    Nothing more social than that.

    • Like 1
  12. I met Jeff  the year he rented the two top levels of the New York city book repository .

    He ordered a  48 foot trailer full of  brown paper bags.  Thing was 48 foot trailers 102 inches wide were illegal

    at that time in  NYC.  That put's it about 1990 to 1991.  I picked up this load of brown bags in Lisle IL.

    Looked at the bill of Lading BOL. And it read Amazon.  I had no clue what  Amazon was.

    Well anyways  I was chosen to haul the load because I knew  the Boroughs of NY.

    26th street is a one way street.  Called  Amazon up  told them the scenario.

    Where was I going to put 70 feet of truck on that corner. 

    got there 3 am was able to park across from the building.

    Jeff shows up 7 am . I have 40,000 pounds of bags.  no dock to unload them.

    Put a pallet jack up in the trailer and then stack the bags down onto another  pallet.

    then  take them to the 11th floor and  stretch heat shrink them.

    I busted my butt that day Jeff did to and 3 of his men. 

    In the mean time  my girl friend Mary  had to find a place to use the bathroom. So it cost me a pizza

    at the pizzeria close by.  Then I was questioned by the police  about the length of my truck.

    He was local just told him it was a 45 footer road trailer my large truck makes it look longer. 

     Gave him 50 dollars to watch my truck.  Then he left.

    All said and done  it got unloaded. Jeff  tipped me 150 before I started 150 after I finished.

    He still had hair then.  Then I got stuck at the GW bridge on the way out for 3 hours.

    I did ask Jeff wtf is Amazon. he told me his mission was for people on the internet to by a book in NY city have it delivered the same day.  I had know clue what public internet was at the time. this was b4 AOL  people used CompuServe. He explained he wanted to sell books and make  it possible

    for people to read books  on the internet. I thought he was nuts. Hard worker.

    truth.  In 1978 when I was in computer science flunking out.  had no clue how far cobol or fortran would go.

    I do now.

    I have more all real NY stories.  Most drivers never want to go there. I got paid good.

    Spent many years on the road teaching my self Borland C  then gnu gcc  C the C++  etc etc.

    it is a great hobby.

     

    • Like 1
  13. Quote

    Why Use Firestorm Viewer

    The FS team  are some of the finest caring people I have ever watched develop on the wonderful base code LL viewer.

     They have given so much to the opensource community.  They  are an example of what is right in the virtual worlds.

    They put out a world class viewer that is well loved. Is it faster? or better? that is up to you. 

     I prefer the LL viewer UI over FS.  I prefer the LL chat over FS.  I prefer FS camara floater over LL.

    The FS team has spawned so many wonderful things that are now in LL viewer. The search function for preferences.

    I believe tools are  better in FS for Machinima.  such as turning the voice texture to transparent with a click.

    And for years the animation distance .  The distance you see an avatar animate was much farther.

    I see this has changed.

    If running on windows 10 with 8 gigs of system ram you will have  many crashes.  It is best to have 16 gigs.

    I believe everyone should give it a try.  First thing I do is disable the pie menu.

     

  14. On 7/5/2021 at 3:56 PM, Quistess Alpha said:

    As much as I dislike it, you don't get something for nothing. The old linux viewer "works" well enough to have gotten me (and hopefully people like me) on-boarded, and that's all it needs to do. Keeping a viewer up-to-date for a different OS costs LL developer-time. I for one would rather see that time spent on something that makes SL better for everyone, not just the small group of linux users who are too new to know that TPVs are a thing.

    Spent over a decade maintaining a build of the LLviewer for  Linux.  I maintain and build all non-common  pre-built libraies to build and have directions how to build it.

    This is the LL code 99.9 percent .  The source code and all commits just like LL is open to the public.

    It will build in the  gcc 5.5.0  to gcc 10.3.0 as of right now. In the link I supplied you can see the source and click the download .

    I believe the big Thing was vivox and now I agree with LL why maintain a non functional native voice.  Everyday  you will still see in LL commits Linux is still well thought of.

     My belief it is a must to as you can see in LL commits they  create the code that is Linux in mind. One day I am sure things will have to be built on powerful  ARMS cpu's

    this will lead you back to Linux.  LL has done a wonderful job keeping this very close for Linux. Most of the times it is minor tweaks.

    Yes All the media works in my build. You have  abillity for native 32bit voice or install wine64 bit and go into debugs setting set to use wine SLvoice. then reboot.

     You can thank NickyD of Firestorm for this. FS team and the Kokua team are some of the finest teams and viewers in here.  but if you want the latest

    up to date Linux LL viewer you will need to download it from my bitbucket.  You will not be able to upload mesh.

    If your a diehard linux user like me you can use the latest wow-wine Wine 6.0  and  install the windows version. you will not be able to use many things but voice and 

    mesh upload works. None of your search will work because chromium embedded  "CEF3" browser will not run in wine.

    wine  is a true layer  not an emulator  WINE stands for wine is not an emulator.

  15. 25 minutes ago, Charlotte Bartlett said:

    Your points seem fluid and emotional.  I am happy with my original logical outline of the commercial benefits to remain as is.

    I hope you find it less of an issue going forward using the forums.  If you aren’t able to use any of the suggestions already mentioned to help improve your unique experience, I recommend the mute button if you find something particularly problematic.

    I am glad Concierge, Premium and Non Premium users all posted on this to share benefits.

     

     

     

     

    Thank you for your kind words. I do not have a issue per say. Just invoking some adult convo.

    I used this thread to prove my point.

     From my point of view it went perfect. 

    now off to inworld to have fun.

    • Haha 1
    • Confused 2
  16. 1 hour ago, Henri Beauchamp said:

    SLVoice.exe binary

    Henri you understand vanilla. I can run vivox in the viewer or outside the viewer in wine. just  saying. Not the system.

    you may need to understand  all the wonderful work you do. is lost on an script that fails to call wine.

    In the beginning there was Slackware. And from there you have what. 

    Not up to you to tell people  the system is wrong. it is up to you to create a tool so others can use your tools.

    Little Penguin Release Viewer 6.4.21.43743 (64bit)
    Release Notes
    
    You are at 184.9, 235.9, 89.6 in Missauke located at simhost-054d290d433fb9fc7.agni
    SLURL: http://maps.secondlife.com/secondlife/Missauke/185/236/90
    (global coordinates 262841.0, 254444.0, 89.6)
    Second Life Server 2021-06-23.560819
    Release Notes
    
    CPU: AMD Ryzen 7 3700X 8-Core Processor (2800 MHz)
    Memory: 32118 MB
    OS Version: Linux 5.12.15 #1 SMP Wed Jul 7 14:12:21 CDT 2021 x86_64
    Graphics Card Vendor: NVIDIA Corporation
    Graphics Card: NVIDIA GeForce GTX 1080/PCIe/SSE2
    
    OpenGL Version: 4.6.0 NVIDIA 470.42.01
    
    Window size: 1920x1007
    Font Size Adjustment: 96pt
    UI Scaling: 1
    Draw distance: 128m
    Bandwidth: 1500kbit/s
    LOD factor: 2
    Render quality: 5
    Advanced Lighting Model: Disabled
    Texture memory: 1536MB
    Disk cache: Max size 1996.0 MB (36.3% used)
    
    RestrainedLove API: RLV v3.4.3 / RLVa v2.4.1.43743
    J2C Decoder Version: OpenJPEG: 2.3.1, Runtime: 2.3.1
    Audio Driver Version: FMOD Studio 2.01.09
    Dullahan: 1.7.0.202104251721
      CEF: 83.3.12+g0889ff0+chromium-83.0.4103.97
      Chromium: 83.0.4103.97
    LibVLC Version: 3.0.7
    Voice Server Version: Vivox 4.10.0000.32327
    
    Packets Lost: 0/1615 (0.0%)
    July 12 2021 07:05:22

     

  17. Glad it works for you. Horse before the cart.  FS works fine my builds of the SLviewer works fine  My viewer LittlePenguin works fine. 

    This is a vivox issue so I would look at your vivox-voice-client in your source code.   I did. now you want an outside script to tell me my system of over 20 years is  broken. because you  look for  something on the proc.

    I been building using wine longer than I been maintaining the viewer.  If it works for you. then your happy.  I am Happy.

    I have no use for that install script to say my system is unusable.

    When it works fine.

     

     

    • Haha 1
  18. 15 minutes ago, Henri Beauchamp said:

    /proc/sys/fs/binfmt_misc/* files are checked by the script to verify that the binfmt module (which is responsible for launching non-ELF binaries, such as Windows ones) is indeed installed and active on your system, and that a proper Wine entry is configured (so that binfmt knows that it needs to use 'wine' to launch binaries matching Windows' executable format).

    This should pose no problem whatsoever, unless your distribution is using non-standard kernels patched with a different /proc layout... If this is the case, please provide details on the Cool VL Viewer support forum.

    I understand that. but  that part is broken. I will take it to your  support.  Just did not have time.

    Call to wine is done through /usr/bin/wine*

    why do you need anything more.  Heck debian stop building the preload module years ago.

    It is still part of the  build. I build a true 64bit only wine just for SL.

    then on my multi-arch systems  for gaming.

     build with MinGW-w64 add support for Windows native binaries (PE format).

    And still nothing works with your install script.

    My environment is Slackware current aka slackware beta 15

    Everything is vanilla

     

     

  19. 3 minutes ago, Henri Beauchamp said:

    Well, it should... Please, report any issue you find when using the Cool VL Viewer on its support forum. Give all relevant details (at the minimum, what Linux distribution and version you are using); 'which wine' output would help there, or the list of the files (especially, the wine executable) in your Linux distro's package.

    Yes Henri it should I  tried editing the install script to force it.

    I was at a loss why you would ask the /proc

    Love what you do. I love your hard work. keep it up.

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