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David Parfort

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  1. I thought I had rigged it to the skeleton, using Avastar....but maybe it's the wrong names on the items! I might have put it together with something by accident. I'll check and get back to this!
  2. Allo! I've been rigging a 3d mesh robe, and on uploading...it attaches correctly. It looks good, texture attached just right....but the sleeves don't move, and it doesn't have any flexibility on the bottom. My arms are just jutting out the shoulders, the sleeves are staying right where they are, and the bottom of the robe resembles an hollow treetruck with legs moving out of it. What am I missing? This is probably super-simple, I just can't think of it. Any advice, folks? EDIT: Also, it's not flexible _ANYWHERE_ - it's not moving with the neck, the shoulders...it's immobile and just...there. I've fouled it up, so any help would be appreciated.
  3. Run it in beta - that's the best way to get it out to people. Charge $0.99 for the beta so you don't get slammed, let it go free for the first release to Premium users, and $5.99 for non-premium. Something along those lines, but release it yesterday - you won't get better hype than a Beta release that shows some level of immediate improvement right after the first round.
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