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Posts posted by Foggypebble Muircastle
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I see that there’s a way to edit posts but is there a way to delete?
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9 hours ago, Resi Pfeffer said:
In general you can fly over any region/parcel, unless it had the access list running, what would you make bounce off at the ban lines.
What you cant do, is to fly over the voids (thats where you cant even see water ripples). Red marked. There is no region, nothing. its literally not existent.
But you can teleport or go around that blind spot. blue marked.
Many places like London City I cannot leave by the water. My avatar is stopped by an invisible barrier whenever I venture far out into the water. I believe it didn't used to be this way when I played in 2008 but I might be misremembering. I want to know why this limitation was put in place.
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Why are we not allowed to cross the water that separates areas? Was there a time in SL’s early years when it was possible to leave areas by flying over the ocean and sea instead of teleporting? I’m just curious.
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I missed out by a month! I’ve never been to The Shelter.
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My mom and I go on secondlife together. She found this replica of a part of New York called “New York City Beverley Hills Liber-T City Arcana & France” and it’s great. It’s big and there’s a lot to see and do. It’s well made.
I also liked Tohoku and London City.
Are there any other expansive places like cities I could go visit? I’m not much for places like cafes and hangout spots as I get bored. I want to explore!
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By the way, thank you guys for introducing me to the Favorite Destinations subforum. It’s Exactly the kinda forum I was looking for
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This is disappointing. It sounds like it was a very big place with a lot of care put in.
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Is it okay to list locations that include stores or clubs that are not my own? I like big interactive locations like cities and they usually have at least one little store somewhere and one club.
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I want to follow the guidelines so I want to know. It’s the “Spamming, Solicitation and Advertising” guideline that has me thinking that maybe it’s not okay? But I’m not sure?
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I have health problems that make going out complicated and VA with secondlife I can travel to wherever I want.
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2 hours ago, Wulfie Reanimator said:
You've got some of the terminology mixed up.
Prims and sculpts are rigid -- completely solid, not form-fitting.
- Prims are created ("rezzed") from the Build menu. (From the top of your viewer, or Ctrl B, or Ctrl 4)
- Sculpts are generally created with 3D modeling software, outside of Second Life, then uploaded as textures.
"Form-fitting" clothes (the ones with the shirt icon for example) are generally called "system clothes" or "system layers."
- They are created in your inventory (new clothes > new shirt, or new clothes > new universal)
- They use 2D images or "textures" for their look. You'll need to know how to use an image editor.
- The "system avatar" (the base avatar you see if you don't use a mesh body) has a UV map or "texture layout," which is something you'll have to use as a template for your clothes. Otherwise your shirt is going to look very weird.
- You can download free body-templates from here: https://www.robinwood.com/Catalog/Technical/SL-Tuts/SLPages/AVUVTemplates.html
I'm not sure how to put the pieces together. When I created a new piece of clothing it was not editable. I'm not finding any helpful youtube videos for this. It seems like what I want to do should be easy. Yes, I want the rubber suit look. I want to create system clothes that fit against the avatar.
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48 minutes ago, Wulfie Reanimator said:
You've got some of the terminology mixed up.
Prims and sculpts are rigid -- completely solid, not form-fitting.
- Prims are created ("rezzed") from the Build menu. (From the top of your viewer, or Ctrl B, or Ctrl 4)
- Sculpts are generally created with 3D modeling software, outside of Second Life, then uploaded as textures.
"Form-fitting" clothes (the ones with the shirt icon for example) are generally called "system clothes" or "system layers."
- They are created in your inventory (new clothes > new shirt, or new clothes > new universal)
- They use 2D images or "textures" for their look. You'll need to know how to use an image editor.
- The "system avatar" (the base avatar you see if you don't use a mesh body) has a UV map or "texture layout," which is something you'll have to use as a template for your clothes. Otherwise your shirt is going to look very weird.
- You can download free body-templates from here: https://www.robinwood.com/Catalog/Technical/SL-Tuts/SLPages/AVUVTemplates.html
Thank you! This was very helpful to me. I guess I was using incorrect terminology.
2 hours ago, Pixie Kobichenko said:Thank you; I’ll look this up.
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I have never made anything for secondlife before but I have this idea for a line of clothes.
Can you guys help me learn how to create clothes that use the old-fashioned form-fitting prim and sculpt method, the one where next to your shirt there’s a picture of a shirt instead of a box. I just want to make solid color t-shirts and such.
How do I make non-mesh clothes?
Is there a way for me to delete my own post?
in Second Life Web
Posted · Edited by Foggypebble Muircastle
Ah. Okay. Thanks.