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Adlai Rae

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  1. Zaun’s chem barons host a myriad of celebrations that celebrate the advancement of their own enterprises while offering respite for the sea of unfortunate that toil on their behalf. Black Markets shimmer with booming business during Chemfest. There is nothing ‘illegal’ per se in Zaun, and yet there is a rash of rabble-rousing that surges when Zaun’s people are fueled with a little more time and reason for revelry... Read More http://www.runeterra-sl.com http://www.discord.gg/Gxq79Ru https://www.flickr.com/groups/rpz/ | P R O L O G U E S T O R Y | Tensions are palpable between two city-states after the most devastating terrorist attack in memory was unleashed in Piltover. Neighboring Zaun remembers their lost ones with revelry, while new leadership in Piltover emerges demanding justice for lives lost in the horrific explosion. It is one month from the 100th anniversary of Progress Day, a day when lives are transformed but not without sacrifice. | W E S T A R T I N Z A U N | ::: CHEMFEST 99 :::: The cavernous metropolis is abuzz with carousal in the final month of the year. In festivities that rival Piltover’s Progress Day, Zaun’s chem barons host a myriad of celebrations that celebrate the advancement of their own enterprises while offering respite for the sea of unfortunate that toil on their behalf. Black Markets shimmer with booming business during Chemfest. Without law, there is nothing ‘illegal’ per se in Zaun, and yet there is a rash of rabble-rousing that surges when Zaun’s people are fueled with a little more time and reason for revelry. In the wake of The Explosion, Chemfest 99 further infuses the memory of the fallen with debaucherous delights. Lives of fallen Zaunite loved ones are memorialized in public jovalities whose stories will last a lifetime. Zaun will not mourn their dead for long. Meanwhile Piltover’s great minds and leaders are displaced from their homes. The sheriff of Piltover received a warning of a second strike against Piltover’s elite, and all the inhabitants of the wealthiest district in the region have been relocated to the hotel square of Southern Piltover until further notice. The wealthiest clans of Piltover, along with their artificers and staff, are evacuated from Bluewind Court one short week after the horrific terrorist act that shook Runeterra. With Progress Day Centennial looming, Master Artificers scramble to not delay their plans for Piltover’s most honored holiday, while up and coming apprenta beg and borrow for parts in Zaun to prepare their proptypes one month out from the day where their lives may be changed forever. OOC: It's Mardis Gras, it's Oktoberfest - it's a fusion of festivities to kick off our story! Inspired by suggestions from our community - what better way to launch ourselves into Zaun than with an occassion we can all sink our teeth into? Chemfest is a community-originated holiday. So to each of you we ask - what Zaunites traditions can we expect to see? Pitch an idea from Oktoberfest, Mardis Gras, or any other holiday that inspires you here: http://runeterra-sl.com/community/announcements/ad-chemfest-99-opening-weekend/ | W E E K E N D E V E N T S | 6/28: Friday Sim is Open for Roleplay 6pm-12am SLT: Sootstrum’s Sours Everybody and Nobody is welcome in Sootstrum’s Bar and Breather. In this hotspot just off Pitchmire Bridge it’s not uncommon to see infamous Piltovan aristocrats rubbing elbows with a nameless, armless grown Zaunite orphans. The wealthiest, the scrappiest and everyone in between will be permitted. Flat broke? Maybe someone will pitch you a few bronze washers if you’ve got a kind face or a favor to extend. IC: Micro chem-brews owned by several competing chem barons are on tap for the evening. Let the fermentations pour as fast as secrets are divulged. Pop a few bronze washers into the breather machines upstairs and enjoy a mask of fresh, pure air. For shimmer delights at Spark’d, one only needs to enter the Red Doors and take the winding staircase down below. OOC: Open format roleplaying event. An IC meet and greet for our cast of gentry, innovators, and masses. 6/29: Saturday 10am-1pm SLT: Black Market’s Semi-Final Fightnight The first rule of Zaun’s fight club? Everybody talks about fight club. Everybody. Piltovans, Zaunites, augmented fighters, onlookers … ***** if the sump rats could talk, they’d be discussing who took home the title and cog purse, too. IC: The line up this evening is a mix of bots, mutated creatures, and yes… even shimmer-shot humans. The bridge above is as exciting as the pits below, while pickpockets look for the perfect opportunity to take advantage of the lookey-lous egging on their bet-placed champion fighters. The most dignified of Piltover usually abstain, but anyone’s down for a brawl during Chemfest. OOC: RSVP with Adlai Rae to compete. Dice required. You will be paired up in pvp duos or against an NPC if we’ve got odd numbers. Winners will be moved on to finals round the following weekend. 6/29: Saturday 6pm-12am SLT: Baron Voss’ Carnivale Baron Voss was the former warden of the Dredge, a chemtech prison mine far beneath Zaun. She surfaced after the riots of her prison took over the establishment. She’s made it out alive, and struggles to claim her space amongst the most powerful barons in the Entrasol districts. While the upper echelon of barons boast about their chemtech successes in fuel international contracts, Baron Voss focuses her claim within Zaun, opening several orphanages in her name. IC: A shimmering spectacle of rides, games, and exotic prizes are splayed tauntingly outside the lower gates of Old Hungry, a Zuanite district swallowed (and later recovered) by a rockslide that swept away rundown factory rubble. A masquerade invitation is extended and spreads like lunar locusts throughout Entrasol. Tonight - the orphans will put on a performance in tribute to those that have fallen in the Magnificent Disaster of the Drawsmith Arcade. OOC: Dress outlandishly and come wearing a mask to the carnivale. A dice-optional group event will occur. 6/30: Sunday Sunday 12pm-4pm SLT: Horticulturist Reception The most daring of innovators claim celebrity in both Piltover and Zaun. Among the various industries revered in Zaun are the horticulturalists for without the siphoned air from flora, we’d all have suffocated long ago. IC: Tonight Baron Lenare honors the horticulturalists of Zaun in the Cultivaire Menagerie, but there are whispers of unspoken reasons for attendance. Shimmer wine stained lips will whisper favors and dealings. Who’s got their eyes on who? What young promising apprenta’s talents have not been claimed by a wealthy house? What assassins are still roaming the streets in search of their mark? The glittering aristocrats are armed with seas of thugs, and apprentas known and unknown are welcome to attend. OOC: Open format roleplaying event. An IC meet and greet for our cast of gentry, innovators, and masses. Formal dress.
  2. @animats Its a 30k full sim. Zaun is built, and Piltover is in construction, expected to be completed within a month after Opening. "Sky Captain and the World of Tomorrow" is a great reference! See you at opening. @Nalates Urriah Thank you for the compliments about the textures and modeling! We plan to implement experiences. Until then, we've put teleporters in doors, and have unscripted them for movement to reduce lag. There's a lot of animated textures and objects that we're trying to balance out.
  3. Dual city-states Piltover and Zaun are the two most developed civilizations on planet Runeterra in an era that mimics the Age of Discovery. In appearance, Piltovans and Zaunites couldn’t be further apart yet their struggles with morality, depravity, and the human condition are the same. Our world is a fusion of cyberpunk, dieselpunk, biopunk, and steampunk set on a fictitious planet where magic is supremely powerful – responsible for the birth and near destruction of world civilization. Without the ability to harness magic on their own, the people of Piltover and Zaun have poached magic from other sources to technologically advance humanity. Characters wrestle with their sense of self; fight against mortal and fantastically-enhanced antagonists; and most importantly, navigate survival through politics, treachery, and often violent ambitions of their own kind in a paragraph dicerolling environment with warring factions for story-driven conflict. A brand-new adventure with a setting unlike anywhere else on the grid! We’re looking for mature roleplayers that love sci-fi fantasy to build a new community from the ground up. 𝙒𝙚’𝙧𝙚 𝙘𝙪𝙧𝙧𝙚𝙣𝙩𝙡𝙮 𝙖𝙘𝙘𝙚𝙥𝙩𝙞𝙣𝙜 𝙖𝙥𝙥𝙡𝙞𝙘𝙖𝙩𝙞𝙤𝙣𝙨 𝙛𝙤𝙧 𝙨𝙩𝙖𝙛𝙛! Please feel free to join the SL Group or our Discord if you’ve got questions. Character applications will open up once we have staff on board. Thanks for having a look! 𝐃𝐢𝐬𝐜𝐨𝐫𝐝 http://www.discord.gg/Gxq79Ru 𝐅𝐥𝐢𝐜𝐤𝐫 – 𝐏𝐡𝐨𝐭𝐨 𝐂𝐨𝐧𝐭𝐞𝐬𝐭 𝐂𝐨𝐦𝐢𝐧𝐠 𝐒𝐨𝐨𝐧! http://www.flickr.com/groups/rpz/ 𝐒𝐋-𝐔𝐑𝐋 – 𝐏𝐥𝐞𝐚𝐬𝐞 𝐩𝐚𝐫𝐝𝐨𝐧 𝐨𝐮𝐫 𝐝𝐮𝐬𝐭 𝐰𝐡𝐢𝐥𝐞 𝐰𝐞 𝐰𝐫𝐚𝐩 𝐮𝐩 𝐭𝐡𝐞 𝐛𝐮𝐢𝐥𝐝. http://maps.secondlife.com/secondlife/Sunbronze/33/31/3505 𝐉𝐨𝐢𝐧 𝐎𝐮𝐫 𝐆𝐫𝐨𝐮𝐩 secondlife:///app/group/8e99da61-0b46-4ecd-28db-92adf65521fe/about 𝐖𝐞𝐛𝐬𝐢𝐭𝐞 Runeterra: Piltover and Zaun 𝐎𝐩𝐞𝐧𝐬 June 2019
  4. I'm looking for an experienced roleplay environment designer to conceptualize the layout and execute the build of a project set to release this spring. The theme includes neo-renaissance, art deco, and victorian manchester decor. For more information, please reply here, in world, or discord with a sample of your work. SL: Adlai Rae Discord: adlairae#8247 Thank you!
  5. Have you been to Coccoon? I've heard really good things about it. The Star Wars series of sims have a good player base attached to them, too. Then there's Gor... which is technically sci-fi as well although it's kind of in a genre of its own for reasons that I won't get into. What kind of sci-fi world interests you - if you could compare it to a set of novels, tv, or film?
  6. I'm managing a roleplay environment in a decopunk/ steampunk genre in a pre-industrialized world. Looking for experienced creators in the following areas: Graphic Artists Mesh builders / texturers / sim landscapers or designers Scripters with web experience The environment is new, and set to open this spring. Please message me in world or via discord: adlairae#8247
  7. Your profile says that you will be gone June 12-14. Your store doesn't have any examples of architectural work. Could you provide an example? Thank you!
  8. wait a minute.... Does Second Life's coding support real-time ray tracing? If so, can you share an article where I could read up on it?
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