I have found out the problem! To those who are suffering from my same issue, here's how to fix it!
First off, it seems LL push is based off of object mass. This mass determines how much force the object can apply onto the target.
The bigger the object, the more potential for mass. The mass can also be changed in the Features tab in your edit menu. The mass option is called "Density"
You can find a median between size and mass by fiddling with both.
WARNING: it seems the calculations for how much force potential the object has is only reassessed after one has left the