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Studio09

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Posts posted by Studio09


  1. Awe Thor wrote:


    Studio09 wrote:

    Aerith: Just about any two dimensional maze can be solved by placing the right hand on the wall and keeping it there as you walk the maze. 

     

    FIFY!

     

    Yes, you're exactly right.  Thanks.

    There is a tricky maze in the Weyandt's Revenge Jumping Puzzle in GW2 (starts about 2:30 on the video). I wandered around for what seemed like hours the first time I tried that puzzle before I realized I could walk through some of the walls.  If my character's hand had actually been on the wall I would have realized sooner when her hand went through the surface of the wall.


  2. Aerith Felicci wrote:

    I greatly agree with the prison, make it so its a 4 sim MAZE where the only way to get out is to solve that very complex maze, and every other day the design changes making it more impossible to solve.

    Each player is also under a time limit if they can't solve the maze within the time limit they are reset back to the starting point....

    let me know what you think

    First off to the OP: some great and fun ideas.  Don't see LL implementing them though.  Maybe someone will incorporate some of them into a sim.

    Aerith: Just about any maze can be solved by placing the right hand on the wall and keeping it there as you walk the maze.  Alternatively you can use your left hand to solve the maze, just don't switch hands in the middle.  This method would not work if there is a tight time limit though before the maze changes.

     


  3. Czari Zenovka wrote:

    ... Where's
    Waldo
    Czari:

    You Took the Words Out of My Mouth.jpg

     ETA: Meatloaf is on the far right (just in case you (generic you) have not seen Meatloaf since his younger years; his daughter, Pearl, is the blonde on the far left at the mic.

    I would guess on the left of the group of people in the middle of the stage.  The tall blond in a white top and jeans.  She looks right in her element.

     


  4. Pie Serendipity wrote:

    ...  What is the most successful web property: Google. How did they gain prominence? By eliminating all the redundant "portal" design that their competitors thought necessary, and stripping their page to a query box and lots of empty space. That wasn't art, that was pure functionality.

     That is where you show your ignorance of what art is.  That white space is a design decision, an artistic decision.  Art is not only the presence of color, forms, lines but about the absence of them too.  Just as music is not about filling every measure with notes, sounds but also about the absence of them.   One of the main principles of art is "form follows function".

    Edit: change to correct synonym


  5. Madelaine McMasters wrote:

    And now I'm wondering just where you are.

    ;-)

     The armpit of Florida.  :smileyhappy:

    EDIT to add:  As far as my education my father was in the military so we moved around quite a bit.  Even so the first time I attended public school was in the 11th grade.  It was quite a cultural shock going from a small all-girls Catholic high school to a county-wide public high school.


  6. Madelaine McMasters wrote:

    Studio, just to prove I'm not a blind optimist (just a TED addict)...

    As a Wisconsinite, the locations of all those li'l red USA dots bother me, but I can take some small comfort (and you can beam over your Alaskan "hippy" style schooling) that our states are better than average in high school dropout rate (@8:05).


    Another interesting video.

    I can't do too much beaming.  The "hippy" school and the school for students with learning differences are in Florida.

     


  7. Madelaine McMasters wrote:

    ...

    Here's a reason I'm optimistic and have a huge crush on Hans Rosling...


     Another fantastic video, Maddy.   And I can see why you have a crush on HR - very good speaker and showman.  His data showing that better health does not need to be dependent on better economics gives me more hope.  But I am still concerned with shifting from spending on the development of technology for economic growth to spending on the development of technology to improve the environment.

     


  8. Madelaine McMasters wrote:


    AveryGriffin wrote:

    This actually reminds me a lot of a vid I saw recently! I can't embed it here (sadly) but if you guys have like, 15mins to watch something interesting about education -

     

    Avery, that was an interesting video, but left me feeling a li'l deja vu.

    I was home schooled for 15 years (birth to college). My childhood classroom was very much like that fella predicted would arrive in the next 10 years.
    ...

    So, while the future he's describing sounds very nice, I've already been there. I think others will enjoy it.

    Here's another view into the future. ...


     Madelaine, both your and AveryGriffin's videos were very interesting.  I have also seen some of the teaching practices from Avery's video in a "hippy" style private school, a private school for students with learning differences and in a one room k-12 classroom in the Alaska bush.  In all of these situations the results were very positive due to a great extent to the dissolution of grade-level boundaries, the increased ratio of teachers/aides/student-tutors to students, the encouragement of independent study and projects and unconventional teaching techniques.  The only problem I have with the predictions of that video is the allocation of the money available.  Instead of paying few teachers a lot of money I think it should go to paying for more teachers.  But in either case I think the school facility infrastructure would need to be changed since much of the money is wasted on the current model.   I better stop now 'cause I could go on and on.

    Being a tech person I found your video very interesting but I couldn't help getting flashes of Battlestar Galactica throughout the talk. :smileyhappy: 

    I don't have such an optimistic view of the future unless mankind's spiritual development (I'm not saying religion, more ethics) is as fast our technological development.  Much of technology came about because of wars, military advancement or greed.  Who spends the money to advance technology?  The government to improve their military and companies to make more money.  Unless that changes I don't see technology filtering down to the really poor people.  So yes technology will advance providing utopia for some but dystopia for others.

     


  9. Venus Petrov wrote:

    The only time I use cursive nowdays is to sign checks or legal documents.  I used to write long letters to friends and relatives but stopped doing that long ago.

    I can write cursive backwards.  Dunno how I figured that one out. 

    Maybe you were a forger in another life. :smileyhappy:    I think that is trick they use to keep their own cursive style from creeping in, either that or writing upside down.

     

  10. We all learn through sight, sound and touch (probably other ways too but those are the main ways) but not all people learn the same way.  Some may learn best through sight.  I'm one of those, a very visual person.  I can read a technical computer manual and retain quite a bit even if it has concepts that are new to me.  On the other hand my audial memory is awful.  Someone could tell me 10 times the 4 step proceedure to login to some account, say, and I probably won't remember it.  Not until I wrote it down and saw it printed.  Others don't seem to be able to pick up things from manuals but need to be told.  They learn through the spoken word.  And still others learn best by doing the process for themselves.  They require hands on learning. That's why listening to a lecture in class, taking notes and reading them later (or in my case rewriting them neater since my handwriting is so bad) is such a good way to learn.  It uses sight, sound, and touch.

    Private schools that specialize in teaching children with learning differences will often teach reading, writing and spelling by having students use their fingertips to write on the backs of masonite boards to help reinforce learning through touch.  They also use many other non-standard techniques.

    So although some people may not need to learn to write in order to learn, others will benefit from the process.  The probelm is that our public schools are like an assembly line.   The teaching style depends on the uniformity of the parts (the students).  Those that do not fit that mold fall by the wayside.

     Edit: for spelling.

  11. Thanks for the advice.   And you too Tex.

    I think I will be able to attempt 3rd person now and not feel too awkward.  For 1-on-1 I will probably do what I did my one attempt and follow the lead of the more experienced player.  Neither of us had RP experience and although he only had a little more experience with cybersex than my none it was probably mostly my ineptitude that turned our romantic interlude into a bedroom farce/comedy.  I never had so much fun playing or laughed so hard in my life.  And although I would not trade our fumbling, awkward encounter for anything I hope I can do better with any 1-on-1 in the future.

     

     Edit:  to correct spelling


  12. Dhuanolil wrote:

    I always use third-person, even when it is just in one-on-one conversations. There are three reasons why I do: one is that using 'Dhuanolil' or 'the Drow' instead of 'me' 'my' or 'I' helps me feel like I am keeping my RL self extremely separate from what is happening in SL. That might sound stupid and some people will happily point that out, but what matters is what makes -me- comfortable, not what others think. ...

    That is a very good point and may help in having an avatar do something that the person behind it would not normally do.  So it could be liberating.

  13. Tex, looks like you guys were having so much fun. :matte-motes-grin:  Thanks for sharing. 

    In the last few weeks there was a post on one of these forums that mentioned emotes.  Since I had never heard of that before I did look up several sites that explained/gave examples.  But seeing them used in that thread has helped a lot, even though some were not necessarily "good" examples (at least according to some of those sites). There seemed to be a lot of determining how other participants would react or even act instead of letting them initiate that for themselves. But then it was playing in the forums, not live in world, and directing the actions of others would save some time.

    I liked your style especially the use of including actions and expressions surrounded by "*"s and the occasional use of he/she/his/their,etc instead of always using the more stilted full name.  Also the use of a descriptive noun like girl, man, etc as extraneounomenclature mentioned would make using 3rd person not sound so awkward.

  14. The Second Life environment seems to be a blend of 1st person and 3rd person and I'm not sure when to use one over the other in my interactions with others.

     As far as "game play" it is definitely 1st person, which is part of the reason I had so much trouble with it in the beginning.  If I had played any 1st person shooter or any simulation games then it would have been easier.  Instead all my gaming experience is with "god view" or 3rd person games such as Diablo - Diablo 3, Guild Wars 2 and Sims 3.  I kept wanting to see my avatar in her environment.  

    Talking via text with other avatars is 1st person, whether in chat or IM.  That each entry is labeled with the name of the avi talking keeps conversations organized and makes them resemble a script rather than a novel.  Using voice is 1st person.  Animations and gestures are 1st person.  The only time 3rd person is used is for emotes, which are vestiges of IIRC and other non-visual RP.  It seems very awkward to me.

    I can see when RPing in a group that the doer and receiver of an action needs to be identified for all, but when describing actions in a one-on-one situation via IM or chat how many people use 3rd person emotes rather than 1st person?

    The only time I found myself in that situation it just seemed natural to type something like "I begin kissing every inch of your body starting at your mouth and  ..."  rather that "Diane Summers begins kissing every inch of XXXXX's body starting at his mouth and ..." (hope that wasn't too risque for the general forum). 

  15. The Second Life environment seems to be a blend of 1st person and 3rd person and I'm not sure when to use one over the other in my interactions with others.

     As far as "game play" it is definitely 1st person, which is part of the reason I had so much trouble with it in the beginning.  If I had played any 1st person shooter or any simulation games then it would have been easier.  Instead all my gaming experience is with "god view" or 3rd person games such as Diablo - Diablo 3, Guild Wars 2 and Sims 3.  I kept wanting to see my avatar in her environment.  

    Talking via text with other avatars is 1st person, whether in chat or IM.  That each entry is labeled with the name of the avi talking keeps conversations organized and makes them resemble a script rather than a novel.  Using voice is 1st person.  Animations and gestures are 1st person.  The only time 3rd person is used is for emotes, which are vestiges of IIRC and other non-visual RP.  It seems very awkward to me.

    I can see when RPing in a group that the doer and receiver of an action needs to be identified for all, but when describing actions in a one-on-one situation via IM or chat how many people use 3rd person emotes rather than 1st person?

    The only time I found myself in that situation it just seemed natural to type something like "I begin kissing every inch of your body starting at your mouth and  ..."  rather that "Diane Summers begins kissing every inch of XXXXX's body starting at his mouth and ..." (hope that wasn't too risque for the general forum). 

  16. Thanks.  When I first set this top up I was on my laptop.  Now that I'm home again I forgot to turn RLV on my viewer on my IMac.  So toggled that on and restarted but still get the same error when I wear the necktie/collar from the item in the #RLV folder:
    .:GiMa:. back to school knot shirt RLV device + collar (chest)[script:Interaction] Script run-time error
    Stack-Heap Collision

    I'll remove and rebuild the #RLV folders for this top and see if it works then.

    Thanks for your help.

     


  17. Madeline Blackbart wrote:



    @ OP have you considered joining groups that teach that sort of stuff. Like how to use RLV and so on? Theres teh adult hub has info.

    I turned RLV on for a top I bought and I can't get it to work right even though I set up the inventory folders as indicated.  Is there info somewhere explaining how this all works?  This should be simple so don't think I need to join a group or take a class.

     

     

  18. Here are the standard sizing shapes used by some mesh clothing creators:

    https://marketplace.secondlife.com/p/Standard-Sizing-Package-Updated-Male-Female/2894727http://

    This is free from the marketplace.

    When adusting your shape using the shape edit feature there are some gotchas:

    Don't expect the middle of the sliders (50) to yeild an average normal avi.  Instead you'll end up with a deformed mishapened human-like figure.  Arm length use something over 70.  The height using the Linden Lab viewer is not the height of the avi but some component of the avi that will yeild an avi taller than real life.  Some people choose to have their avi taller than real life so they will fit the oversized SL furniture.  There are many threads in this forum that can give advice on avi shapes. 

    Mesh clothing (the newest kind of SL clothing) comes with alpha layers to hide any part your avi's shape that sticks out of the clothing so don't feel you need to conform but always get the demo version of mesh clothing to see if it works with your avi.

    Have fun!


  19. Parhelion Palou wrote:



    Here's one

    Snapshot_452.jpg


    Is Tex standing behind the bench or sitting down with his back protruding through?  If the latter then it is necessary to get furniture that fits your avi's height.  I have only one peice fo furniture so far, a cuddle chair, but have put off buying any more since most is too large for my 6' avi.

    Any suggestions for furniture that would fit my 6' avi and one about 6' 5"?

     

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