Hello there. Well, since I've been around Second Life for so many time, and I've been exploring so many videogames, as a game lover myself. I noticed how farSL graphics and physics engine are falling behind of what are today's standards technologies. Do you imagine how unlimited possibilities we would have with a more advanced gaming structure? For those who loves visiting places, interacting with others or simply role play and have fun playing mini games around the SL. SL right now is great the way it is now, but the possibilities could be expanded as much as the SL scripting language would allow. Take a look at this. I would like to recall this virtual world which is exclusive from Sony PlayStation 3. I don't think it would be a problem to name it since it's a platform virtual world and it's not in the same item since SL is for PC. It's a modern graphics based virtual world for those owners of Playstation 3 in real life time. This means it has to download everything to the console, like SL does. Real time content, modern architecture, real time based mini-games, etc. Would you imagine SL following the same aspect, with modern physics and graphics. This would be just great and would open the doors to even a more expanded public, since SL has many more to offer than just interaction. For example, I'm a role-player, and although I have a great experience, i feel myself a little limited. I'm a Harry Potter fan player and I would love to play quidditch in a way that only modern videogame would allow me. Think about that.