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AnCuDubh Docherty

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Blog Comments posted by AnCuDubh Docherty

    Next Steps for Mesh Import

    I am probably going to regret this but...

    I have followed this thread since the first reply (526 now) and although there have been some very serious and interesting points raised it has been like watching the Simpsons , where all the characters get freaked out because they are told that in the future they will be rendered in 3D with shadows and radiosity. Homer complains because he will look fat, Marge because she will look skinny and Krusty because he won't be able to sell his 2D merchandise. They forget the essential truth that people watch them because they are funny. Mesh or no mesh people will still be in SL because it is fun.

    I am a dabbler (one who dabbles).

    I'll try anything at least twice (once to see if it works and once to see if it is repeatable).

    I am old but flexible (I have many computing devices - Windows - MacOS - Linux).

    My first real job was making system cables for Amdahl Main-frames and my first computer was an 8086 - 8.77MHz with one 340k floppy drive. My last job was in the 'Black Art' of Postscript imposition.

    Every year since my first PC a 'Killer' application or world-changing chipset has appeared. Any one of my current favourite boxes has more umph than NASA had when it sent men to the moon.

    I am not a programmer but I can read and tweak most code to my needs.

    I am not a designer but I can make Photoshop do what I want.

    I am not a 3D artist but I can make and animate a mesh in Cinema4D.

    Mostly I am a problem solver - a survivor.

    Second Life is an experience - whether I choose to create for myself or try to sell, or to marvel at, and maybe buy, someone else's creations. Some people have made L$ creating and selling - good luck to them but it is the nature of any complex system to change and the original rules defining that system must adapt and those who were the winners may no longer be - so what - that's life.

    All the comments in this thread make me want to try mesh imports FOR MYSELF.

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