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Chic Aeon

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Posts posted by Chic Aeon

  1. I agree that Opensim is your most likely answer. For your proposal should you go in that direction I would talk to your computer support folks and see if they would be willing to set up and maintain your grid. It would need to be on a dedicated server but could be an older computer so maybe no new purchases.

     

    There are some basic OARS out there for a school environment to get you started.

     

    Another alternative (if this is for next year) might be Sansar where the age limit has been anounced as 13. The land prices are supposed to be less there (we only know under a hundred bucks at the moment ).   

     

    Good luck.

     

    Also if you look up the Best Practices in Education folks (Google can probably find them) I imagine there are people there who would help you with Opensim or SL.

  2. Note that  Amethyst's Parcel Sharing is an OPT in effect in Firestorm. So only those who like to see the owner's parcel settings will see them.

    I am wondering if you could set the Windlight so that anyone opting into an experience would see the world as you want. I don't know much about Experiences but do know there have some features just added (official viewer so far). So that could be something to check out.

     

    It seems to me that when I did the Mad Pea hunt at Firestorm that the Windlight was NOT one of my personal ones. Again, though you would need to research that as I have no concrete info.

  3. I did some testing on OS grid's Sandbox III this morning and items with physics meshes that I made for SL yesterday worked exactly the same there. Land impact was a bit lower on OS but other than that identical as far as I could see.

     

    Very happy I have always used CUBES for my physics models as that is needed in this OS version.

  4. I made a photo demo post on getting an applier skin on your body.

     

    DO wear the shape you were wearing before that you liked. The skin you pick will of course change the look of your face and you will want to find one that you like.

     

    You CAN wear your old skin and try and match the body color but really that doesn't work well at all.

     

    So for practice, I suggest getting some demo skins or one of the two free ones from Lumae (other skin groups give away free skins with appliers also but most have a fee to join) and see how that works for you.

    Getting a mesh body is complex, I remember how confused I was. And yes, some of your clothes will no longer work -- all the texture garments will need to be thrown out and some of the mesh.

     

    And yes, the tab marked ALPHA on the Lara hud lets you make different parts of your body invisible -- click on and off. Depending on your shape, the clothes made for Lara will work best (note not all are of the same quality or fit).

     

    I am sure when you figure it all out you will LOVE your body. Almost everyone does!

     

    Good luck

  5. I am a picture gal and so I took some screenshots to explain in newbie terms how to get a skin on your mesh body.

     

    Wear your mesh body (in this case Lara) as well as both hands and feet. So five pieces of mesh.

    

    Buy a skin with appliers for Maitreya (Lara) or get a demo OR grab a free group skin somewhere (I am using Lumae for the demo).

    

    After your skin applier opens (you might need to click on the box or bag if it works that way) you will have a folder with parts.

    

    Wear (in your case) one of the legacy (traditional skins for avatars without mesh bodies) skins. Here, there are different brow versions and also with or without freckles. Find one you like. This will be the skin for your HEAD as well as go UNDER the mesh body.

     

    

  6. If you paste in a screenshot of your Blender window someone can likely help. Any chance your mesh has a lot of vertices? I have seen that cause thir problem too.

     

    As mentioned alway apply location, rotation and scale before uploading. A good habit to get into. Someone told me that years ago and it has kept away many issues.   

     

     

  7. Lits of folks that rig and weight and paint and all that jazz (I do so only under EXTREME circumstances) use AVASTAR, that might be the plug in you are thinking of. Very popular :D.

    A quick trip to Google will get you to the website and some videos and such.

     

  8. Just wanted to note that not being able to rez in  a mesh building is due to a bad (or perhaps uploader generated) physics model. It is not intrinsic to mesh models.

    Agree that seeing a demo or going to the store is always the best method for buying on the Marketplace. MANY folks are no longer there and haven't been for years. Getting rid of all the OLD stuff might be the best thing the marketplace could do. Anyone still wanting their four or five year old or more products up there could put them up again :D.

     

    And to the OP

    There is a "Not as Advertised" choice in the "Flag This Listing" area on the Marketplace along with a place to comment. The not being able to rez is not against any rules but if the permissions were listed as wrong, that certainly is. You can also put in a ticket under MARKETPLACE (not with your complaints, but with the things that were listed incorrectly). It is doubtful you will get a refund but you might get the item removed if the owner doesn't fix.

     

     

  9. I am posting this here mostly because I think it is pretty interesting to mesh makers AND could possibly have some ties to Sansar (I know not - I am not there) since we know so little about mesh uploading at the moment.

     

    New code is coming out in Opensim which is going to require actual physics models for uploading (clapping). This will break a lot of old content including ANY content made with planes physics.

     

    Now happily I have always used cube physics because -- as I remember -- Drongel showed me how. He may also have mentioned alternatives but four years ago any method that would work was fine with me.

     

    I personally think it would be a good thing if physics models were required in SL. I see a lot of items that were probably uploaded with 'lowest" setting. I should NOT be able to walk through a dresser.

     

    Anyway, just some news from the hinterlands.

     

    PS. The devs by the way had the advice to "just reupload". Yeah, right. OK if it is said dresser. Not so good for houses and other more complex items.

     

    On the positive side having to have an actual physics mesh would cut down on the folks uploading mesh that they have not made (yes, I know that is against the TOS but we know it happens).

     

     

     

     

  10. It seems like there could be a lot of possibilities after nine years :D.

     

    Did you try choosing a new avatar from the library?  Avatar > Choose Avatar (in Firestorm). I think there is a button on the side in the Linden viewer and sure it is obvious in the menu.

     

    You could also go to Avatar Health and Reset your avatar to the default.

     

    Good luck. Sure there will be other suggestions.

  11. I can't help you with your mesh software issues but as I long time blogger I CAN say that VERY FEW designers are designing for TMP -- meaning that when I see it in a group of mesh body styles  I am surprised.

     

    It was one of the very first brands with a mesh body and had plenty of issues at the outset -- you may know that. So it could easily be that it is NOT you :D.   I personally don't know anyone using that body, so unless you have a real reason to design for it, one of the more popular bodies might be a place to spend your time.

     

    And of course you may already have the other bodies covered - LOL.   Good luck solving your problems. You might want to contact TMP for more info.

     

  12. Likely  you know all this:

    Face numbers are determined by the number of materials. So if you have a six sided cube, you wanted a different inworld material on you would select each face in your 3D program and assign a separate material to that face. You can have up to eight materials on one mesh object. Faces are numbered 0-5 in SL with -1 being "all faces".

    If you can change the faces manually in world then you should be able to change them with a script. Perhaps it is your script?   

     

  13. This was to the OP:

     

    I have been in many many non-profit events and they have all (for a general booth - not a sponsor) been in the $1000 to $2500 range. Some monthly venues are in that same range - some less. The profits in the non-profit events are generally lower (judging by my sales and what other retailers have told me)  than the monthlies (ones listed in Serephim).  Folks typically do those events in part because they want to help the charity.

     

     And to Trinity:  The SOS event you speak of turned OUT to be free, but in the beginning for quite awhile it was $3000 AND every item needed to be in vendors. That did not work for me (and apparently lots of other creators) since they changed that ^^.   I didn't hear about the change until almost opening when a friend told me she had joined and I commented about ALL the vendors (which I hate). I then found out about the revised system. 

     


  14. Anaiya Ahren wrote:

     

    I guess some events don't need more merchants and are over booked in which case they've probably no good reason to share information about their business model with events that do have room to accept applicants.   Also, it's very possible they're charging differrent merchants different rates for various reasons and it might be prudent to be discrete about that.  It makes a lot of sense that if X merchant always increases attendence at an event that you'd encourage them to participate and consider any discount you give to get them there to be an advertising cost.

    I doubt seriously that many (or any) event organizers are charging less to some than others. Folks talk and compare and that would be a VERY bad practice as word would could get around quickly. Most events have the cost on the sign up form when you fill that out. So anyone getting to the form (often private I agree) will see the costs. Other venues you buy your spot via buying prims or kiosks themselves and they are all out there for anyone to see.

     

    I have also filled in at the last minute and wasn't given any discount :D.

     

    So again, supposition is a dangerous thing.

  15. I said zero to several thousand lindens.

     

    I stick by that :D.

     

    Not all venues pay for the teir totally in this manner. Some venues are only open a short time. Some venue owners apparently ENJOY the process of being an event coordinator and do it for fun. NOT ALL certainly as I have done the math and seen the profit on some. Several venues have LEVELS of payment (some for placement by the entrance, some for larger areas) and those of course go for more money. My statement was for a "general" booth -- which in your later example is $3500.

     

    Some of my favorite and very popular venues (I wasn't in them, just blogging then - actually in a couple now that I think on it) were free for merchants. Some have very expensive costs due to large LARGE areas given (home and garden) so there is a big range.

     

    PS. I went back and looked at some of the places that I knew had open registration forms and they were still there and still in the low thousands range. Not going to link to them. Folks can do their own homework. 

     


  16. ChinRey wrote:


     

     

    Chic Aeon wrote:

     

    

    Sorry, can't tell that from a picture.

    I may have used the wrong word there (English is not my main lagnuage after all) but what I meant with "flashy" was the kind of items that look great on a picture and at first sight but once you take it home and rez it, it turns out to be so laggy and/or poor LOD you just can't use it. (And just to make this absolutely clear: I see nothing wrong with such gacha collectables. They are fun to collect, some of them are real works of art on their own and .. why not? SL is supposed to be fun. The problems only arise when people start to confuse these things with the rugged, solid, low lag components you need to build an effective complete scene in SL.)

    OK. Yes Flashy is the wrong word for that LOL.  Flashy "to me" means attention getting ala Las Vegas showgirls, bright neon light, high saturated colors etc.

     

    Well one good thing about venues is that most let you see the items up close and personal. You can check the LODs yourself and the land impact etc.  (this is not gachas in most cases, but most of the other venues going on). Wearables most often (and sometimes mandetorily) have demos which of course everyone SHOULD try before purchasing. 

     

    And who would have guessed English wasn't your first language! *wink*.

     

    These items are all 1 or 2 land impact and you can see them from the entrance point (quite aways across the sim) on LOD2 (not that birdcage - just no way for me anyway). 

     

    One thing good about the big venues is that it encourages designers to make good LODS (or at least I haven't seen too many AWFUL ones :D).  I really wonder about folks buying things from the Marketplace without checking out the demo. I have demos of most things at my inworld shop and link to that from the Marketplace as personally "I" always want to see something inworld if at all possible.

     

  17. Beethros is indeed correct. Oddly you don't actually have to OWN land to get billed for it. That wasn't how it was long ago but has been that way for several years. 

     

    Also if you downgrade from premium and give up your 512 lot you will be billed $5 for that last month. So you need to get rid of your land AT LEAST a month before you downgrade. The payment is on your billing cycle, not monthly and you don't actually SEE that if you are on a 512 "free" lot :D

     

    Tricky.

     

     

  18. If your mesh is very dense or has modeling issues (too many vertices - unoptimized or even bad topology) then this can definitely happen. The fact that a single piece can upload but not the joined model certainly hints at this as a possibility for the problem.

     

    You might want to post a screenshot of your model to give folks more to go on.

     

    And just in case this is a chain made from a sculpt turned into mesh via software, that is a "deadly" process LOL.  I tried some in Opensim and even with my very hefty computer it took forever and when they did get inworld they were VERY bad for the sim. There were actually some jewelry meshes that were crashing sims continuously.  I just deleted all of mine and called it a bad experiment.

     

    Also, folks with computers that are borderline for  SL usage seem to have sometimes have issues with uploading.

  19. Actually to be more precise it is not "this month" it is "your billing cycle" which begins on the first day that you bought mainland.  Hence it is very easy to get charged for land you are not using (and yes, you do pay on the previous month's holdings) since most older folks do not remember when they first bought land if they have stopped owning land and then bought land again :D.

     

    It can be messy. You will also pay $5 US for a 512 lot if you give up premium status. This UNLESS you give up your land a month (your billing cycle time) before you give up your premium status. So planning WAY ahead is a good thing.

     

    This has happened to a few friends of mine. I doubt it has changed. Also note that one called billing to find out how this all worked and got completely wrong answers :D.

     

    Sooooooo ---  Good luck to us all. I rent now. Cheaper and easier.

     

    Just general info for folks since it is very confusing. I agree.

     

    PS. And yes, I concur you do need to lower your tier charge in your backend account page on the web. Someone I know got stuck with this too. That was not the case LONG ago, but has been valid for many years.   So be sure and do that if you aren't buying another sim.

  20. That better quality at the same LI is true in some situations but not in all. As I mentioned in my post, there are certainly creators that could up the LOD settings with no land impact increase.

     

    BUT at the same time --- and I have done extensive tests on my objects, it is not always the case. So we will have to agree to disagree. It likely depends on what you are making, how it is made. :D.

  21. The only real way to get a perfect match is to buy a skin that comes with the applier for your mesh. You can try and get a close match from the body to head but this will never happen perfectly as the texture for the head was not made to coordinate with the body.

     

    Be sure and TEST the APPLIERS before you buy. There is no real way to keep your old (favorite skin) and get the body to match. If you are really attached to your face skin then finding a nice color change collar necklace would be your best bet.

     

    Good luck

  22. Just wanted to mention that some sims do not allow folks to take photos for commercial use -- just in case that was your aim. So be sure an read the info in the land tab if you plan to sell (or sometimes even give away) anything you make with photos taken on those sims. There was a big deal about this a few years ago and there is a machinima and photo policy (part of the terms of service) that you might want to reread.

    If it is just for your use, then I suspect you should be fine.

     

    Good luck.   I have made surrounds inworld just by taking several photos and then editing them in graphics software. No tricks but it takes awhile to get the photos correctly aligned for sure.

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