Amphei Jierdon Posted March 18, 2012 Share Posted March 18, 2012 I have learned, the Collada export/import process ist somehow critical with mesh-defects and unweighted vertices. I would appreciate, if someone has any hints, how to find loose vertices, collapsed faces etc... any good tutorials for Blender? Thanks :) Link to comment Share on other sites More sharing options...
Min Barzane Posted March 18, 2012 Share Posted March 18, 2012 http://blog.machinimatrix.org/category/mesh/ Link to comment Share on other sites More sharing options...
hibit Spad Posted March 18, 2012 Share Posted March 18, 2012 In Blender 2.6, look at your 3d view in edit mode. at the bottom of the window you will see some menus with one labeled select. inside select you will see loose verts also you will see non manifold. great tools to help you find those loose stray verts. also for a good list of tutorials see https://wiki.secondlife.com/wiki/Blender Link to comment Share on other sites More sharing options...
Amphei Jierdon Posted March 19, 2012 Author Share Posted March 19, 2012 @hibit: Thanks for your help Link to comment Share on other sites More sharing options...
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