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Parcel keeps changing texture?


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There is a reason for it, and there is something you can do about it if you are the owner of the sim (or a good friend), too. Each sim has four elevation level ranges to which the sim owner can apply textures.  The owner can not only change the texture within each range, but also the elevation boundaries for each level.  (In fact, the owner can even set the boundaries at different elevations in each of the sim's four corners, which makes it a flexible and very confusing system.)    For example, a sim owner can therefore decide that elevations below 22m will all be sand textured, those above 22m but below 28m will be grass, and the elevations above that will be rock-textured. 

If that's all there was to it, things would be "simple."  However, the lines between the various levels would look harsh and unnatural.  To beat that problem, LL's servers add a little randomization on a point by point basis across the sim, so that the boundaries are fuzzy.  You are seeing that randomization.  It is updated continually, so that you never see quite the same landscape each time you look.

So, how to "solve" your problem? Ask your sim owner to adjust the sand-grass elevation boundary so that your parcel isn't right in that "fuzzy" random zone between them.  The sim owner may or may not be glad to do that, because it's a bit of a pain, and it's just a likely to tick some other parcel's tenants off.  Still, it's worth a try.  Of course, if you're on the Mainland and the sim owner is LL, you might as well forget about it........

See more at >>> http://wiki.secondlife.com/wiki/Estate_Menu#Ground_Textures_Tab

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