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Texturing a mesh in Blender 2.6?


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Hey all,

I got the mesh to look the way I wanted... but everytime I export it, and put it in world, the textures are not on it.  Is there a texturing tutorial for mesh somewhere that could help me?   I have unwrapped the UV.... and applied the image there, but, it still won't include the texture.  Any help or suggestions would be welcome.

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Did you add a material and texture? It's a seperate process that, I think, actually associates the model with the texture. I think applying the texture in the UV/image editor window only affects what you see in the 3D viewport. Also, make sure the mapping is set to UV instead of generated.

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