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Where does a new generation of breedable actually come from?


Erin Grayman
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I.E is it rezzed as a modified copy of itself? Or what? And are the textures or colors stored in the original animal or should they be stored separately? I want to create a breedable but this is a bit confusing, how is it possible for the creature to have almost indefinite generations? After all isn't that the point, they should be more than 2 or 3 gens? Thanks.

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Objects can't contain themselves indefinitely far in... so breedables all come from a centralized server somewhere that makes and sends out new ones... that server could be implemented as just scripts in a prim, but it can also involve servers outside of Second Life.  The actual breedables all talk to that server to get "offspring" delivered.

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The food would be a convenient place to pass along new "genetic material" like new basic shapes etc. It is usually rezzed right by the pet, so it can hide the limitations of llGiveinventory between objects. Most breedabls games also involve a central server to track the pet population, a server like that will be a convenient place to distribute unique attributes lke texture or size.

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