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Tiny mesh avatar problem


kaby Cioc
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From what i understand scaling a mesh avatar into a tiny/macro sized mesh avatar is done by either scaling the amature and mesh down, or scaling the pelvis amature down.

it's bean two weeks and i still haven't figured out what i'm doing wrong.

I got all the other parts of making mesh avatars down so it's really frustrating to not get such a simple aspect finished.

i'm using jass 2.3.11 (blender 2.49)

also i've tried exporting in regular blender 2.49 after adjusting the scales.

joint positions and the mesh it self works great, but for some reason it just won't scale down in size.

 

if anyone got some information on tiny mesh avatars it would be greatly appreciated.

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Problem solved.

 

After 46 uploads of different options of what could be, wrong i stumbled apon a different way to use the pelvis amature to scale down an avatar.

If you scale everything but the pelvis amature the pelvis bone acts like a proportion guide and the avatar is scaled after that.

 

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  • 2 weeks later...

THat´s a great video as usual Gaia. I see you write in your site that you can do that with blender 2.5 and 2.6 I´ve heard that both of those versions don´t export joints... I tried and they actually dont. Do you have any trick by chance?

Thanks!

 

Edit: I´m watching the post about the add on you made to apply joint offsets in new versions of blender

Great job!!!!!!!!!!

many many thanks.

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  • 4 months later...
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