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Macro zoom gone in V3?


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I was working on a build with a tiny prim in it, and noticed that when I zoomed in on it, I zoomed through it. The "macro zoom" functionality seems to have disappeared. Now, I can't zoom in really close to inspect tiny prims, or edges of larger prims to check alignment.

What I am referring to is where the Viewer's FoV angle is narrowed to make it appear like a macro zoom. You could see it on the mini-map where the view highlight angle would narrow as you zoomed in.

Is there a setting to fix it, or is it now the latest victim of "ProductEngine's Feature Delete"?

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It seems the nearclip plane is now set too far from the camera. I've scoured the debug settings, and there doesn't appear to be any way to adjust the nearclip.  You can set the farclip, of course, as that's what we commonly refer to as "draw distance" in SL.  But the nearclip seems to be non-adjustable.

I'd suggest filing a JIRA on this.

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