Marlene Oxygen Posted July 22, 2011 Share Posted July 22, 2011 I am using Windows 7, and when I walk, there's flickering graphics on my tail, and the rest of my house. :c Link to comment Share on other sites More sharing options...
Pussycat Catnap Posted July 22, 2011 Share Posted July 22, 2011 This is often the result of the prims occupying the same or very near space. If a prim is overlapping or withing about 0.04m of another it can flicker - but if they actually touch without overlap, they're less likely to flicker than if there's a small but too small space. (this might be the result of seeing the gap between them at very thin angle slices.) Link to comment Share on other sites More sharing options...
Deej Kasshiki Posted July 22, 2011 Share Posted July 22, 2011 Alpha sorting bug maybe? To the OP: Does this also happen when you're out and about at clubs and businesses and you see this as you walk across the floor? Link to comment Share on other sites More sharing options...
Karkassus Jigsaw Posted February 26, 2012 Share Posted February 26, 2012 I have the same thing. It's something completely different from the prim-surface flickering effect that I know well. It looks like mistakes in rendering, that last fractions of seconds. A giant pyramid around my head, or a cube, or a sphere. All in the same, light brown colour (my hair?) And in any location I visit, the surroundings have the same problems, but only when my avatar moves. As long as my avatar stands still, the surroundings look ok, and my avatar too. But as soon as my AO makes move my avatars head, I get the spheres and cubes around my head again Marlene Oxygen wrote: I am using Windows 7, and when I walk, there's flickering graphics on my tail, and the rest of my house. :c Link to comment Share on other sites More sharing options...
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