arisaie Posted April 6 Share Posted April 6 (edited) I would like to create mesh rain as part of something bigger but would like to ask how to go about it. I have seen mesh rain somewhere but I cant find the place anymore. Mesh rain instead of particles as I want it to not clip under another mesh. I would like it to be max 1000 verts (maybe lower if possible). Do I just create planes in blender and unwrap them? Then use llSetTextureAnim to animate the rain? I think I saw somewhere that the llSetTextureAnim only works from left to right. Do I unwrap the planes from left to right(left being top and right being bottom) and create the texture for the rain drops? Maybe overlap 6 different UV islands, randomised and scale them so the rain is not uniform when animated? Thanks! Edited April 6 by arisaie Link to comment Share on other sites More sharing options...
Wulfie Reanimator Posted April 6 Share Posted April 6 55 minutes ago, arisaie said: Do I just create planes in blender and unwrap them? Then use llSetTextureAnim to animate the rain? Pretty much, yeah, but be warned! When you have lots of planes like that, it makes navigating and interacting with things in the rain very difficult, because they catch clicks and alt-camming. 2 Link to comment Share on other sites More sharing options...
arisaie Posted April 7 Author Share Posted April 7 Thanks. Will keep that in mind! Link to comment Share on other sites More sharing options...
aht1981 Posted April 7 Share Posted April 7 well the Pino 1971 sim has rain so go check it out Link to comment Share on other sites More sharing options...
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