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Question about LL Damage/Health


Lauren Mortal
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Hello, I have a question about the LL damage and health built into SL. As we know, when our health hits 0 we get teleported home. I am wondering if there is some way through a scripted Experience, or through an RLV, to intercept this function and instead teleport someone to a location of my choosing?

Edited by Lauren Mortal
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Yeah, LL damage isn't a very fleshed out system. Usually combat systems manage to somehow implement their own version of 'health points', which usually requires all the participants to be wearing some sort of HUD with non-trivial scripting. With an experience, it's feasible to force everyone on the parcel to wear such a HUD (if they opt-in to the experience).

Edited by Quistess Alpha
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