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slow down a script


AbbyKrisk Blindside
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Your waterfall uses the anim SMOOTH script that is in your Inventory's Library >> Scripts folder, or one that uses the same function.  You ought to be able to edit the script in your waterfall.  Right click on the waterfall and select Edit, and then Contents.  You should see the script listed in the Contents page. 

1. Right click the script and select Open to open the script in the LSL Editor.

2. Look for the line that says llSetTextureAnim(ANIM_ON | SMOOTH | LOOP, ALL_SIDES,1,1,1.0, 1,0.25);

3. Change that last number (the one that I highlighted above).  Making it smaller will slow down the waterfall.  Try 0.025, for example.

4. Click Save to save your changes and compile the script again.  Your waterfall should start running at the new speed.

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Your waterfall uses the anim SMOOTH script that is in your Inventory's Library >> Scripts folder, or one that uses the same function.  You ought to be able to edit the script in your waterfall.  Right click on the waterfall and select Edit, and then Contents.  You should see the script listed in the Contents page. 

1. Right click the script and select Open to open the script in the LSL Editor.

2. Look for the line that says llSetTextureAnim(ANIM_ON | SMOOTH | LOOP, ALL_SIDES,1,1,1.0, 1,0.25);

3. Change that last number (the one that I highlighted above).  Making it smaller will slow down the waterfall.  Try 0.025, for example.

4. Click Save to save your changes and compile the script again.  Your waterfall should start running at the new speed.

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