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Tweaking animations


arisaie
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So I was trying to create I'd say a simple animation..but I had to turn off rotation limits in certain bones .

I tweaked it slightly back with the constrains, but it still not looking like I'd want it to.

 

Is there any other way to fix the rogue rotations(clavicle, upper shoulder stretching/rolling) ? 

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19 hours ago, arisaie said:

So I was trying to create I'd say a simple animation..but I had to turn off rotation limits in certain bones .

I tweaked it slightly back with the constrains, but it still not looking like I'd want it to.

 

Is there any other way to fix the rogue rotations(clavicle, upper shoulder stretching/rolling) ? 

Animate the shoulders too. What you see is the layering of your animation on top of the base animations, which continue to play because your animation is not overriding those joints

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