Jump to content

Animated tattoo


6milsy9
 Share

You are about to reply to a thread that has been inactive for 389 days.

Please take a moment to consider if this thread is worth bumping.

Recommended Posts

It would be created the same way as any other animated texture.

Either a script ("applier") sets the tattoo texture to an extra mesh layer on the body and calls llSetTextureAnim, or a script continuously applies different textures to the body. The latter is much more resource heavy, but offers better resolution than a single animated texture.

Edited by Wulfie Reanimator
  • Thanks 1
Link to comment
Share on other sites

13 minutes ago, Wulfie Reanimator said:

It would be created the same way as any other animated texture.

Either a script ("applier") sets the tattoo texture to an extra mesh layer on the body and calls llSetTextureAnim, or a script continuously applies different textures to the body. The latter is much more resource heavy, but offers better resolution than a single animated texture.

Cool! Someone could do the Rorschach character's mask from Watchmen!

Link to comment
Share on other sites

  • 1 month later...
On 3/15/2023 at 3:11 PM, Wulfie Reanimator said:

It would be created the same way as any other animated texture.

Either a script ("applier") sets the tattoo texture to an extra mesh layer on the body and calls llSetTextureAnim, or a script continuously applies different textures to the body. The latter is much more resource heavy, but offers better resolution than a single animated texture.

Turns out it won't work that way...the object should be somehow rigged because of the different bodies. :(

Link to comment
Share on other sites

You are about to reply to a thread that has been inactive for 389 days.

Please take a moment to consider if this thread is worth bumping.

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
 Share

×
×
  • Create New...