Charlotte Bartlett Posted November 3, 2021 Share Posted November 3, 2021 (edited) Hi Merchants Any recommendations for a robust HUD script/seller. I am creating a HUD using third party HUD scripts for sale to merchants for a range of furniture and need it to cope with changing say 20 different items with around 500 UUIDs/textures in a scene. I started with one but it's not quite right, I do have PXL SmartHud but haven't tested that yet and before I go down the rabbit hole of learning another HUD config and the sheer amount of work it is, I was looking for recommendations from any other creators who have done similar 1 Hud x Multiple Mesh objects e.g a detailed bedroom, kitchen set or bathroom. Thanks! Edited November 4, 2021 by Charlotte Bartlett updated info Link to comment Share on other sites More sharing options...
Quistess Alpha Posted November 4, 2021 Share Posted November 4, 2021 Are the pieces of furniture separate items or linked together? I was working on developing a texture change system a few weeks ago or so, but stopped development when the commissioner fell through, as it's a bit hard to test without an actual test case. Link to comment Share on other sites More sharing options...
Charlotte Bartlett Posted November 4, 2021 Author Share Posted November 4, 2021 (edited) Separate: Imagine: Bed Bed Side Unit Large Cabinet Small Cabinet Rug Curtains etc etc Some may be scripted themselves e.g. opening closing doors. Each may want to have up to 14 different colour sets (and some items may have 2-5 textures each - mostly 1 mesh some more complex 2 linked meshes) One Hud to change colours, perhaps metal accents, fabric etc - hence why the UUIDs may hit 500+. It's a monster! . Edited November 4, 2021 by Charlotte Bartlett Link to comment Share on other sites More sharing options...
Quistess Alpha Posted November 4, 2021 Share Posted November 4, 2021 2 hours ago, Charlotte Bartlett said: Separate: The way I had my script set up, the UUIDs and the meaty part was held in the changed object, and the HUD just has to say the magic words on the right channel. so it's quite memory efficient on the HUD side. 1 Link to comment Share on other sites More sharing options...
Charlotte Bartlett Posted November 4, 2021 Author Share Posted November 4, 2021 that's quite interesting and could solve for the memory demand - I like your thinking! Link to comment Share on other sites More sharing options...
Aimerik Posted November 6, 2021 Share Posted November 6, 2021 Look for this product: https://marketplace.secondlife.com/p/KTC-Universal-HUD/22286067 Link to comment Share on other sites More sharing options...
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