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Can we get mouselook fixed? (Visibility toggle for rigged objects)


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I think many people here are using bento heads. Bento is a nice feature and we all love it. However, they brought a new issue that still hasn't been adressed: it broke mouselook. So now whenever I want to enjoy looking around the world of SL I see my own eyes and mouth in a terrible fashion. AFAIK there is no such issue with non-rigged objects that are attached to head slot, they automatically hide whenever you enter mouselook. Why can't rigged objects do the same though? The system is there. Would be so nice to have some toggle for object to make it invisible in mouselook. Are there any viewer-side ways to fix it maybe? Or maybe ways to reach the devs to have them fix this?

P.S. Yes I know you can hide your entire avatar in settings, this is not a solution.

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