Tattooshop Posted July 23, 2021 Share Posted July 23, 2021 Hello! There is a basic menu script. And it works fine for one object. But is it possible to do something so that several identical non-linked objects with the same menu script work synchronously and perform the same action, regardless of which one I clicked on and their number? Just as if they were working on the same channel? 🤔 Link to comment Share on other sites More sharing options...
Rolig Loon Posted July 23, 2021 Share Posted July 23, 2021 1 minute ago, Tattooshop said: Just as if they were working on the same channel? Couldn't you do exactly that .... communicate with all objects on the same channel? Put the same script in all of them. 1 1 Link to comment Share on other sites More sharing options...
Tattooshop Posted July 24, 2021 Author Share Posted July 24, 2021 1 hour ago, Rolig Loon said: Couldn't you do exactly that .... communicate with all objects on the same channel? Put the same script in all of them. Thank you! It turned out that my menu was using a random channel (llFrand) every time! I feel stupid. 2 Link to comment Share on other sites More sharing options...
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