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Synchronous menu :D


Tattooshop
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Hello! ;)

There is a basic menu script. And it works fine for one object. But is it possible to do something so that several identical non-linked objects with the same menu script work synchronously and perform the same action, regardless of which one I clicked on and their number? Just as if they were working on the same channel? 🤔

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1 hour ago, Rolig Loon said:

Couldn't you do exactly that .... communicate with all objects on the same channel?  Put the same script in all of them.

Thank you! It turned out that my menu was using a random channel (llFrand) every time! I feel stupid. :D

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