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Can someone create a script or plugin that converts an inworld linkset to a mesh?


bodzette Coignet
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I've heard this idea from various different people and I think it's a good one.

Most 3D tools have the ability to gradually build up a mesh out of smaller mesh (effectively the same as building with prims in SL) and then merge them together to make a single large mesh.

The same thing should be doable within second life and would enable even noobs to make mesh.

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Yea, it was pretty cool to watch his coding magic. I only attended the early demonstrations. At that time, you needed to be able to install python on a server to use it. I'm not sure if anyone has set up a way for the average person (without coding knowledge or a server) to use it in SL yet. I'm sure it will expand to that though. I think it will be a great asset for beginners that are intimidated by offline 3D modelers.

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