Jump to content

Problem of double d triangles and multiple overlapping faces with my model


Naiman Broome
 Share

You are about to reply to a thread that has been inactive for 1104 days.

Please take a moment to consider if this thread is worth bumping.

Recommended Posts

Hello , I am wondering why my model has this problem

c251e72ef3c3cd9e5ffb49590cadcb1f.png

But my model in 3dsmax has the following count :

 

e76784b839b8266c0edcbe491129722e.png

 

The model is made of two materials split with a seam to create two faces , but despit all works fine in 3dsmax, when I import in secondlife ...

apart the count increase in triangles etc, I also get double overlapping faces on one of the sides material, there is no extra geometry in the mesh though  , so In total I get one face for one material and other 3 overlapping faces for the other material , and when I apply textures works like a bom with one overlaying the other ... why that ? how can I fix it?

 

 

Link to comment
Share on other sites

You are about to reply to a thread that has been inactive for 1104 days.

Please take a moment to consider if this thread is worth bumping.

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
 Share

×
×
  • Create New...