- 0
Mesh Avatar Head and Body Skin Tone Very Different with SL Default Lighting
You are about to reply to a thread that has been inactive for 1170 days.
Please take a moment to consider if this thread is worth bumping.
Please take a moment to consider if this thread is worth bumping.
Question
Kelli Rivera
I am trying to set up a new mesh avatar with Catwa Bento head, Maitrea body and MILA skin and I'm finding that while I can make it look good with CaIWL Windlight lighting, when I look at it in SL Default lighting (which many newer residents still use) it looks absolutely horrible with the head skin lighting extremely different from the body skin even though the head are from the same exact skin and tone. Am I doing something wrong or is just how SL default lighting makes the avatar look? Right now, it looks like frankenstein with default SL lighting which a lot of other avatars viewers are set to. It looks like a dark skinned head with a light skinned body when viewing with SL default lighting. With CaIWL lighting it looks nearly perfect. I have tied everything I can find in the HUDS and such and nothing seems to help. It looks similar with the default Catwa head skins as well so its not the skin. The head looks like its lit by moonlight while the body is under stage lighting. HELP!
Link to comment
Share on other sites
2 answers to this question
Recommended Posts
Please take a moment to consider if this thread is worth bumping.
Please sign in to comment
You will be able to leave a comment after signing in
Sign In Now