AnitaLaDodyx Posted September 11, 2019 Share Posted September 11, 2019 Hello. I'm still pretty new with building and using/modifying scripts, etc., so please excuse any simple mistakes or ignorance. I've built a holodeck and some scenes from scratch using the info and scripts from this SL wiki page...http://wiki.secondlife.com/wiki/Open_Source_Holodeck. I've used the info and scripts exactly as is, with the exception of building a 20x20x20 shell (instead of 20x20x10), changing the texture NC's as necessary, and I didn't use the door script (as I planned to use a combo of my own doors and phantom prims). Once I got the hang of it, it's working nicely...for the most part. The trouble is, once the scene is re-rezzed, the items that were once phantom no longer maintain that property....meaning I can't get to my door or often can barely move within the scene itself. I've checked for non-phantom child prims and linking of convex hulls, etc. and tried repackaging and re-setting the scene, but still items come back out as non-phantom. I know the scripts are a little older, so that might be an issue, but haven't been able to locate anything open source that's more recent. And I'd really hate to start all over again with something different. Any thoughts, comments, suggestions or ideas would be greatly appreciated! Thank you! Link to comment Share on other sites More sharing options...
Please take a moment to consider if this thread is worth bumping.
Please sign in to comment
You will be able to leave a comment after signing in
Sign In Now