Jump to content
AnitaLaDodyx

Holodeck items lose phantom status on re-rez

Recommended Posts

Hello.  I'm still pretty new with building and using/modifying scripts, etc., so please excuse any simple mistakes or ignorance.

I've built a holodeck and some scenes from scratch using the info and scripts from this SL wiki page...http://wiki.secondlife.com/wiki/Open_Source_Holodeck.

I've used the info and scripts exactly as is, with the exception of building a 20x20x20 shell (instead of 20x20x10), changing the texture NC's as necessary, and I didn't use the door script (as I planned to use a combo of my own doors and phantom prims).  Once I got the hang of it, it's working nicely...for the most part.

The trouble is, once the scene is re-rezzed, the items that were once phantom no longer maintain that property....meaning I can't get to my door or often can barely move within the scene itself.  I've checked for non-phantom child prims and linking of convex hulls, etc. and tried repackaging and re-setting the scene, but still items come back out as non-phantom.  I know the scripts are a little older, so that might be an issue, but haven't been able to locate anything open source that's more recent.  And I'd really hate to start all over again with something different.

Any thoughts, comments, suggestions or ideas would be greatly appreciated!  Thank you!

Share this post


Link to post
Share on other sites

@Wulfie Reanimator, Thank you for the reply!

Well, that would seem to do it!  LOL!

It looks like you're talking about the "internal label script".  Would simply changing those items to TRUE or FALSE fix the issue?  Also, there are some items I DO want to remain non-phantom....will I need to edit all of the scripts in the items individually, creating 2 separate scripts...one for phantom items, one for non-phantom?  Or is there a better way or different script to solve it?

Thank you again!

Edited by AnitaLaDodyx

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


×
×
  • Create New...