Jump to content

Need help with a script


BoSs391
 Share

You are about to reply to a thread that has been inactive for 1696 days.

Please take a moment to consider if this thread is worth bumping.

Recommended Posts

I'm having a small script problem, i apparently have made too many button options, i can't seem to figure out how to add a multi page script in.

Can someone assist, going to post the script i have, i just need one page added

Edit: I have 0 skills or knowledge in scripting, this was a free one i've added upon

list list_one = ["Carress","Grab","Brush","Arouse","Yank","Squeeze","Hug","Play","Stroke","Tease","Lick","Slap","Grope","Lick","Hump","Admire","Bite","Finger","Bump","Swat","Fondle","PussyLicks","Look At"];
string owner;
integer lock = FALSE;
integer listn;
integer rand;
integer chan;
default
{
    attach(key n)
    {
        llResetScript();
    }
    
    on_rez(integer n)
    {
        llResetScript();
    }
    state_entry()
    {
        chan = 100 + (integer)llFrand(20000);
        owner = llKey2Name(llGetOwner());
        llListen(chan,"","","");
    }

    touch_start(integer total_number)
    {
        key dk = llDetectedKey(0);
        if(dk == llGetOwner())
        {
            llDialog(dk,"Change option.",["lock","unlock"],chan);
        } else if(lock == FALSE){
            llDialog(dk,"What u want to do with "+owner+".",list_one,chan);
        } else {
            llInstantMessage(dk,"This is currently off.");
        }
    }
    
    listen(integer c, string n, key i, string m)
    {
        // tail commands
        if(m == "lock")
        {
            lock = TRUE;
            llOwnerSay("Locked");
        }
        if(m == "unlock")
        {
            lock = FALSE;
            llOwnerSay("Unlocked");
        }
        // fun events
        if(m == "Carress")
        {
            llSay(0, " "+n + " hugs " + owner + "'s tail close to them, rubbing it gently against their tummy. "+n + " chuckles softly and winks. ");

        }
        if(m == "Grab")
        {
            llSay(0, " "+n + " grabs " + owner + "'s tail and cuddles it softly. She blushes deeply and wriggles her tail, trying to break free.");

        }
        if(m == "Brush")
        {
            llSay(0," "+n + " pulls out a soft brush and begins to stroke it against " + owner + "'s tail. She giggles and wags her tail softly.");

        }
        if(m == "Arouse")
        {
            llSay(0," "+n + " grabs " + owner + "'s tail and runs their tongue from the tip to the bottom. She blushes and murrs, trying to wag her tail free, her hard nipples starting to show though her shirt.");
            
        }
        if(m == "Yank")
        {
            llSay(0," "+n + " has yanks " + owner + "'s tail for attention.");
            
        }
        if(m == "Squeeze")
        {
            llSay(0," "+n + " squeezes the tip of " + owner + "'s tail gently. Does it feel soft?");
            
        }
        if(m == "Hug")
        {
            llSay(0," "+n + " hugs " + owner + "'s tail softly. <3");

        }
        if(m == "Play")
        {
            llSay(0," "+n + " play's with " + owner + "'s tail, swatting at it. She giggles and waggles her tail softly. <3");
            
        }
        if(m == "Stroke")
        {
            llSay(0," "+n + " reaches over and strokes " + owner + " behind her Tail while she purrss and covers her hard nipples. <3");
            
        }
        if(m == "Tease")
        {
            llSay(0," "+n + " teases " + owner + " by stroking the underside of her tail up and down with a paw. Hehe, you meanie. <3");
            
        }
        if(m == "Lick")
        {
            llSay(0," "+n + " licks " + owner + "'s s Tail slowly and carefully making her slightly aroused and wonder how good you are at licking her *****. <3");
        }
//====================================================================
        if(m=="Slap")
        {
            llSay(0," "+n+ " slaps " + owner + "'s ass hard! Oh Murr! ;3;");
             llPlaySound("475a3e83-6801-49c6-e7ad-d6386b2ecc29",1.0);
            
        }
        if(m=="Grope")
        {
            llSay(0," "+n+ " puts their paws on " + owner + "'s ass, squeezing her buttcheeks hard! Oooooh~");
            
        }
        if(m=="Lick")
        {
            llSay(0," "+n+ " bends down behind " + owner + " and sensuously licks her ass, causing " + owner + " to let out a soft moan in pleasure. <3 ");
            
        }
        if(m=="Hump")
        {
            llSay(0," "+n+ " locks their arms around " + owner + "'s waist and dry-humps her butt without inhibitions! Well, hi there!");
            
        }
        if(m=="Admire")
        {
            llSay(0," "+n+ " carresses " + owner + "'s ass and softly rumbles, sexy ass. <3");
            
        }
        if(m=="Bite")
        {
            llSay(0," "+n+ " growls and bites " + owner + "'s rear playfully, wanting that hot ass all for themself. Hurts so good... <3");
            
        }
        if(m=="Finger")
        {
            llSay(0," "+n+ " trails a finger along " + owner + "'s butt. Reaching the tailhole they suddenly insert a finger causing " + owner + " to yelp and squirm, nipples  growing hard, slowly to the sensation.");
            
        }
        if(m=="Bump")
        {
            llSay(0," "+n+ " bumps their rump together against " + owner + "'s butt and winks. ;)");
            
        }
//====================================================================
        if(m=="Swat")
        {
            llSay(0," "+n+ " swats " + owner + "'s ass softly! She gives a soft yelp, and squirms, blushing hard.");
            
        }
        if(m=="Fondle")
        {
            llSay(0," "+n+ " puts their hands onto the between between " + owner + "'s legs, fondling her slowly!");

        }
        if(m=="PussyLicks")
        {
            llSay(0," "+n+ " bends down before " + owner + " and teasingly licks her ***** , causing " + owner + " to let out a soft moan in pleasure.");

        }
        if(m=="Look At")
        {
            llSay(0," "+n+ " carresses " + owner + "'s thighs and lets a soft moan as they admire and look at the ***** between her legs up close.");
    
       
        }
        
    }
}

 

Edited by BoSs391
Link to comment
Share on other sites

8 hours ago, Kardargo Adamczyk said:

Simplest way is to split up the button list and add a button page-2 to list 1 and page-1 to list 2, then when the page-2 is called you run the dialog with list 2 and vice versa

 

3 hours ago, Da5id Weatherwax said:

There's a pretty decent multipage menu example in the script library on these very forums :)

As i have said in my Edit, I have 0 skills or knowledge in scripting, this was a free one i added upon, i tried working the code of a couple of multipage scripts into it, but i keep getting syntax errors, that's kinda why i placed it here, so i could maybe have someone with actual skill and knowledge insert one properly

Link to comment
Share on other sites

Quick edit, but should work.

list list_one = ["Carress", "Grab", "Brush", "Arouse", "Yank", "Squeeze", "Hug", "Play", "Stroke", "Tease", "Lick", "PAGE 2"];
list list_two = ["Slap", "Grope", "Lick+", "Hump", "Admire", "Bite", "Finger", "Bump", "Swat", "Fondle", "PAGE 1", "PAGE 3"];
list list_three = ["PussyLicks", "Look At", "PAGE 2"];

openPage(list listToOpen, key pageFor)
{
    if (lock == TRUE)
    {
        llInstantMessage(pageFor, "This is currently off.");
    }
    else
    {
        startListener();
        llDialog(pageFor, "What u want to do with "+owner+".", listToOpen, chan);
    }
}

stopListener()
{
    llSetTimerEvent(0);
    llListenRemove(gListenHandle);
}

startListener()
{
    gListenHandle = llListen(chan, "", "", "");
    llSetTimerEvent(60);
}

string owner;
integer lock = FALSE;
integer chan;
integer gListenHandle;

default
{

    attach(key n)
    {
        llResetScript();
    }
    
    on_rez(integer n)
    {
        llResetScript();
    }

    state_entry()
    {
        chan = 100 + (integer)llFrand(20000);
        owner = llKey2Name(llGetOwner());
        llSetMemoryLimit(llGetUsedMemory() + 20480);
    }

    touch_start(integer total_number)
    {
        key dk = llDetectedKey(0);
        if (dk == llGetOwner())
        {
            startListener();
            llDialog(dk, "Change option.", ["lock", "unlock"], chan);
        }
        else
        {
            openPage(list_one, dk);
        }
    }

    timer()
    {
        stopListener();
    }

    listen(integer c, string n, key i, string m)
    {

        stopListener();

        // tail commands

        if (m == "PAGE 1")
        {
            openPage(list_one, i);
        }
        else if (m == "PAGE 2")
        {
            openPage(list_two, i);
        }
        else if (m == "PAGE 3")
        {
            openPage(list_three, i);
        }
        else if (m == "lock")
        {
            lock = TRUE;
            llOwnerSay("Locked");
        }
        else if (m == "unlock")
        {
            lock = FALSE;
            llOwnerSay("Unlocked");
        }

        // fun events

        else if (m == "Carress")
        {
            llSay(0, " "+n + " hugs " + owner + "'s tail close to them, rubbing it gently against their tummy. "+n + " chuckles softly and winks. ");
        }
        else if (m == "Grab")
        {
            llSay(0, " "+n + " grabs " + owner + "'s tail and cuddles it softly. She blushes deeply and wriggles her tail, trying to break free.");
        }
        else if (m == "Brush")
        {
            llSay(0," "+n + " pulls out a soft brush and begins to stroke it against " + owner + "'s tail. She giggles and wags her tail softly.");
        }
        else if (m == "Arouse")
        {
            llSay(0," "+n + " grabs " + owner + "'s tail and runs their tongue from the tip to the bottom. She blushes and murrs, trying to wag her tail free, her hard nipples starting to show though her shirt.");
        }
        else if (m == "Yank")
        {
            llSay(0," "+n + " has yanks " + owner + "'s tail for attention.");
        }
        else if (m == "Squeeze")
        {
            llSay(0," "+n + " squeezes the tip of " + owner + "'s tail gently. Does it feel soft?");
        }
        else if (m == "Hug")
        {
            llSay(0," "+n + " hugs " + owner + "'s tail softly. <3");
        }
        else if (m == "Play")
        {
            llSay(0," "+n + " play's with " + owner + "'s tail, swatting at it. She giggles and waggles her tail softly. <3");
        }
        else if (m == "Stroke")
        {
            llSay(0," "+n + " reaches over and strokes " + owner + " behind her Tail while she purrss and covers her hard nipples. <3");
        }
        else if (m == "Tease")
        {
            llSay(0," "+n + " teases " + owner + " by stroking the underside of her tail up and down with a paw. Hehe, you meanie. <3");
        }
        else if (m == "Lick")
        {
            llSay(0," "+n + " licks " + owner + "'s s Tail slowly and carefully making her slightly aroused and wonder how good you are at licking her *****. <3");
        }

//====================================================================

        else if (m == "Slap")
        {
            llSay(0," "+n+ " slaps " + owner + "'s ass hard! Oh Murr! ;3;");
            llPlaySound("475a3e83-6801-49c6-e7ad-d6386b2ecc29", 1.0);
        }
        else if (m == "Grope")
        {
            llSay(0," "+n+ " puts their paws on " + owner + "'s ass, squeezing her buttcheeks hard! Oooooh~");
        }
        else if (m == "Lick+")
        {
            llSay(0," "+n+ " bends down behind " + owner + " and sensuously licks her ass, causing " + owner + " to let out a soft moan in pleasure. <3 ");
        }
        else if (m == "Hump")
        {
            llSay(0," "+n+ " locks their arms around " + owner + "'s waist and dry-humps her butt without inhibitions! Well, hi there!");
        }
        else if (m == "Admire")
        {
            llSay(0," "+n+ " carresses " + owner + "'s ass and softly rumbles, sexy ass. <3");
        }
        else if (m == "Bite")
        {
            llSay(0," "+n+ " growls and bites " + owner + "'s rear playfully, wanting that hot ass all for themself. Hurts so good... <3");
        }
        else if (m == "Finger")
        {
            llSay(0," "+n+ " trails a finger along " + owner + "'s butt. Reaching the tailhole they suddenly insert a finger causing " + owner + " to yelp and squirm, nipples  growing hard, slowly to the sensation.");
        }
        else if (m == "Bump")
        {
            llSay(0," "+n+ " bumps their rump together against " + owner + "'s butt and winks. ;)");
        }

//====================================================================

        else if (m == "Swat")
        {
            llSay(0," "+n+ " swats " + owner + "'s ass softly! She gives a soft yelp, and squirms, blushing hard.");
        }
        else if (m == "Fondle")
        {
            llSay(0," "+n+ " puts their hands onto the between between " + owner + "'s legs, fondling her slowly!");
        }
        else if (m == "PussyLicks")
        {
            llSay(0," "+n+ " bends down before " + owner + " and teasingly licks her ***** , causing " + owner + " to let out a soft moan in pleasure.");
        }
        else if (m == "Look At")
        {
            llSay(0," "+n+ " carresses " + owner + "'s thighs and lets a soft moan as they admire and look at the ***** between her legs up close.");
        }
        
    }
}

 

Edited by panterapolnocy
  • Thanks 2
Link to comment
Share on other sites

You are about to reply to a thread that has been inactive for 1696 days.

Please take a moment to consider if this thread is worth bumping.

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
 Share

×
×
  • Create New...