DarkEmperor13 Posted June 6, 2019 Share Posted June 6, 2019 is it possible to play an animation as well as a particle effect right before u teleport? Link to comment Share on other sites More sharing options...
Rolig Loon Posted June 6, 2019 Share Posted June 6, 2019 It depends on how you trigger the teleport. For example, you could create a simple HUD that offers you a menu of teleport destinations ( like a tour guide, maybe) and then trigger llMapDestination or -- better yet, llTeleportAgent -- to teleport you to the selected destination. If you do that, then it's certainly possible to script the HUD to trigger and animation, a particle show, and a sound before you teleport. If I remember correctly, there was a map teleport system at the SL birthday event last year that did something like that. Not a HUD, but something similar. Maybe they'll have something like that when SL16B opens in a couple of weeks. Link to comment Share on other sites More sharing options...
Ruthven Ravenhurst Posted June 6, 2019 Share Posted June 6, 2019 oh, certainly. i never really see anyone use them, or maybe i'm not going to the right places, but teleport effects have been around for a while. from what i understand, they are triggered before and after the teleport https://marketplace.secondlife.com/products/search?utf8=✓&search[category_id]=&search[maturity_level]=GMA&search[keywords]=teleport+effect Link to comment Share on other sites More sharing options...
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