Wandering Soulstar Posted May 20, 2019 Share Posted May 20, 2019 Hi all .. is there anyway (other than checking the prim) to identify prims that have scripts in them? I have a linked piece, with 183 parts.. and somewhere in there is a script that is no copy .. which is making it difficult to package the house for sale 🙂 Link to comment Share on other sites More sharing options...
Alyona Su Posted May 20, 2019 Share Posted May 20, 2019 The easiest solution is to grab a "Cleaner" or "Scrubber" script off marketplace. What those will do and clean the entire linkset of any and all scripts. Of course, that means you will have to replace scripts in any house controls you want for lighting, doors, etc. That, however, is a lot easier and less time-consuming that trying to manually hunt down a stray srcript by checking each of hundreds of linked onjects one-by-one. Because time and effort are valuable. Link to comment Share on other sites More sharing options...
Wulfie Reanimator Posted May 20, 2019 Share Posted May 20, 2019 An even easier solution for this case is to select the object(s), and going to Build > Scripts > Remove Scripts From Selection 1 Link to comment Share on other sites More sharing options...
Wandering Soulstar Posted May 20, 2019 Author Share Posted May 20, 2019 Thanks @Alyona Su & @Wulfie Reanimator .. I take from the offered solutions that there is no way to identify which prims have scripts in them? Link to comment Share on other sites More sharing options...
Alyona Su Posted May 20, 2019 Share Posted May 20, 2019 (edited) 7 minutes ago, Wandering Soulstar said: Thanks @Alyona Su & @Wulfie Reanimator .. I take from the offered solutions that there is no way to identify which prims have scripts in them? Sure there is a way. The way you described in your original post. Well there is one thing... Based on the way you desribe the situation in your OP - the no-copy script is means it is no-copy *for you*. In that case the only solution is what we have descibed above. If, however, it is a full-perm script for you but no-copy for next owner, then you could just select the linkset and use the Set Permissions feature to stt all of them the way you want, including linked object contents. Edited May 20, 2019 by Alyona Su Link to comment Share on other sites More sharing options...
Wulfie Reanimator Posted May 20, 2019 Share Posted May 20, 2019 (edited) 11 minutes ago, Wandering Soulstar said: Thanks @Alyona Su & @Wulfie Reanimator .. I take from the offered solutions that there is no way to identify which prims have scripts in them? A pretty complex and overkill method is possible. You'd have to insert a script into every link (this can be done with scripts) so that each of them can check if there is another script in there, and report back to you in chat. Edited May 20, 2019 by Wulfie Reanimator Link to comment Share on other sites More sharing options...
Wandering Soulstar Posted May 20, 2019 Author Share Posted May 20, 2019 ha ha ha .... actually @Wulfie Reanimator 's suggestion gave me the answer .. using the Build>Script>Set Scripts to Running option .. it at least gives me the name of the object that the script is in .. and if that is something I recognise I can get to the object .. otherwise it's just the remove option 2 minutes ago, Wulfie Reanimator said: A pretty complex and overkill method is possible. You'd have to insert a script into every link so that each of them can check if there is another script in there, and report back to you in chat. ha ha .. by doing that I'm going to each link anywayby hand .. so can dlete the offending scripts while I'm there In this case deleting them all was the best optin as I only needed one script in the root prim Thansk both of you for the prompt response! Link to comment Share on other sites More sharing options...
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