Raystorm Aeon Posted January 15, 2018 Share Posted January 15, 2018 I have this detailed character that i've cut into parts to fit the vertexes limit. Only the head and the left chest got exported. The rest of the parts gives me errors like: "HandPinky0Left" not into the list "HandThumb0Left" not into the list "HandMiddle0Left" not into the list 1 specific error per 1 part Then there are the right side errors which are the same errors only "Left" is replaced with "Right". Link to comment Share on other sites More sharing options...
Raystorm Aeon Posted January 16, 2018 Author Share Posted January 16, 2018 Please help Link to comment Share on other sites More sharing options...
OptimoMaximo Posted January 16, 2018 Share Posted January 16, 2018 Check the vertex groups. I don't know for sure, but Avastar might be telling you that you have extraneous vertex groups that would prevent the mesh from uploading as skinned. First of all, vertex groups for regular joints should always begin with "m", so in your case On 1/16/2018 at 12:00 AM, Raystorm Aeon said: "HandPinky0Left" not into the list should be like mHandPinky0Left, BUT there's no zero joint in the bento skeleton, the first joint in that chain is mHandPinky1Left. So that's what i think you should be hunting down: check whether you have these vertex groups in the same format as this mHandPinky1Left; if you do have these, delete the ones that earlier got you the error if you do NOT have those, but it looks like it's a naming mistake, just rename accordingly. Link to comment Share on other sites More sharing options...
Raystorm Aeon Posted January 17, 2018 Author Share Posted January 17, 2018 1 hour ago, OptimoMaximo said: Check the vertex groups. I don't know for sure, but Avastar might be telling you that you have extraneous vertex groups that would prevent the mesh from uploading as skinned. First of all, vertex groups for regular joints should always begin with "m", so in your case should be like mHandPinky0Left, BUT there's no zero joint in the bento skeleton, the first joint in that chain is mHandPinky1Left. So that's what i think you should be hunting down: check whether you have these vertex groups in the same format as this mHandPinky1Left; if you do have these, delete the ones that earlier got you the error if you do NOT have those, but it looks like it's a naming mistake, just rename accordingly. Thank you. I deleted the vertexes shown. It works now. Link to comment Share on other sites More sharing options...
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