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can pro desktop be used to make sculpts? if so how can i upload them


Bigboff Foxclaw
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The best place to ask is the Building Forum.  I have never used ProDesktop myself, so I cannot say.  I suspect, though, that the answer is no, or at least "yes, but it will be difficult." Sculpties are very peculiar beasts.  They are basically flat surfaces with a fixed number of cells that are folded into a limited number of topologies. Programs that are specifically designed for making scuplties or ones, like Blender, that have plug-ins or other support for sculpties, can handle them easily.  If Pro Desktop doesn't have that support, you might still be able to make a sculpty, but it might be frustrating. Oh, and uploading is simple.  You don't upload the sculpty itself. You upload its UV map, which is a TGA file, and you apply it to a prim in world to create the actual sculpty.

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