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Problem with moving pose


BluePapillon
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When you make your pose, EACH of the parts of the avatar that can move needs to be moved -- so no 0 rotation parts. If you have any parts (right hand, left foot, neck etc.) that have 0 0 0 rotation then they will be "free" and will move because of the underlying animation in the avatar (or the animation overrider) .

 

I don't use your program but guess you have something somewhere that looks a bit like this:



So make sure that EACH of the areas (this case collar) is move at least "1" or "-1" on ONE of the rotations.    That should fix your issue.

 

 

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