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I has a model I has made and when I did upload it the first time it was 3 PE that become 5 PE after I did give medium-LOD some more details, but then I had to UV-unwrap the model to be able to use textures, it was then I did see that the UV mapping did make the PE to go up, from 3 to 5 and up to 16 when give the medium-LOD some better details.

 

My question is why the PE goes up when I UV-map my model, and if there is a way to UV map it so the PE do not go up so much?

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