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My avatar is a particle cloud despite all troubleshooting


Edge McMillan
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Clearing cache normally slows things down until your viewer has downloaded everything from the servers again, so that's not generally a good idea.  Besides, it shouldn't have any effect on your avatar appearance. 

One common reason for a persistent bake fail on login is that the servers time out before login is complete.  That can happen because you have a slow connection (not low bandwidth, but a long ping time) or it can happen because you have a very large inventory to download (or at least a few folders with a lot in them).  That second possibility sounds more likely in your case, since other people using the same Internet connection are not having any bake fail issues.  Especially if your inventory has more than about 50K items, you might try trimming it down by deleting items or packing them into boxes.  If you have folders with a lot of items, consider dividing them so that you have, for example, folders for Clothing, Structures, Vehicles, and whatever instead of keeping all of them in a large Objects folder.

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Clearing cache normally slows things down until your viewer has downloaded everything from the servers again, so that's not generally a good idea.  Besides, it shouldn't have any effect on your avatar appearance. 

One common reason for a persistent bake fail on login is that the servers time out before login is complete.  That can happen because you have a slow connection (not low bandwidth, but a long ping time) or it can happen because you have a very large inventory to download (or at least a few folders with a lot in them).  That second possibility sounds more likely in your case, since other people using the same Internet connection are not having any bake fail issues.  Especially if your inventory has more than about 50K items, you might try trimming it down by deleting items or packing them into boxes.  If you have folders with a lot of items, consider dividing them so that you have, for example, folders for Clothing, Structures, Vehicles, and whatever instead of keeping all of them in a large Objects folder.

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