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Mesh bug


Christopher Vestel
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So I have this mesh of a variation of Dark Maul's lightsaber, upon retexturing and changing the tint of certain faces, the tints and textures either revert or just go black. Any idea what this is about?

 

What Ive done so far.

Tested on Singularity and SL Viewer, same results.

Cleared Cache.

When tinting regular prims, it does not repeat, the tint and texture hold.

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It's probably failing to work because you are on the dark side of the force.

A little bit more information about your mesh could be helpful.

However, besides what Cathy said already, the currently common issues with materials is spaces in the materials name, or more than 21k triangles in a single material. Which result in a similar behavior as what you describe.

 

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