Naiman Broome Posted December 17, 2015 Share Posted December 17, 2015 llo , I have a problem exporting a mesh from 3dsmax to Secondlife . I have a mesh with 8 faces , I assigned in order the face ids from 1 to 8 ... but in Secondlife the correspondence is shifted and it is like : Face 0 --> ID 2Face 1 --> ID 3Face 2 --> ID 4Face 3 --> ID 5Face 4 --> ID 6Face 5 --> ID 7Face 6 --> ID 8Face 7 --> ID 1 Why that and how can I fix? Link to comment Share on other sites More sharing options...
arton Rotaru Posted December 17, 2015 Share Posted December 17, 2015 There have been changes to the importer recently. Meshes and materials will be sorted alphabetically now. Material#001 Material#002 Material#003 etc. will do the trick. Along with the changes they introduced also a bug, where material names with spaces are truncated. Which results in a broken mesh in-world. So make sure your materials don't have any spaces in their names, for the time being. Link to comment Share on other sites More sharing options...
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