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Tattoo layer over skin layer ? But there are no layers for mesh uv textures ?


Mac Ayres
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Hi,

A mesh avatar can not use the layer system (skin, underware, clothes).

How do you simulate this ? Is an alpha (mask) channel doing the job or is this only useful to influence transparrency of the texture channel.

Perhaps a stupid question but I do not get the picture:matte-motes-frown:

 

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There are also different appliers for the different bodies and heads and "parts". So that can be a LOT of appliers to get (sometimes buy) and set up. Some designers offer free appliers for creators. I know the Catwa head has one as I was looking on the marketplace yesterday. So you might get that just to look and see how it works.

 

"I" have no clue really. Not my area :D.

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