Danny Nolan Posted March 7, 2011 Share Posted March 7, 2011 I was curious, has anybody been seeing a degeneration of the texture rezzing? I just walked into a sim, I've been standin here for about 5-7 minutes. Sim time dilation is 1, FPS is 45, physics 45, and my ping to the sim is 160. My internet has about 1 to 1.5kbps going downstream, but there's not a single texture loading. I'd say roughly 40-50% of the textures right now are not grey, and the rest are just blurry and not continuing to load. I didn't look at any of the networking code whatsoever when I played with the engine previously, but how does the client know when to send requests for a texture? It seems like somewhere along the line, the texture engine just seems to stop and forget halfway through, and then never bother to start back up and continue to request textures from the servers.Ideas, anyone? Anyone also been having these problems? Link to comment Share on other sites More sharing options...
Blarion Gazov Posted March 7, 2011 Share Posted March 7, 2011 I'm having the same issue on the mac version right now. All the prims load fine, but no textures. I think it may have something to do with the new update. Link to comment Share on other sites More sharing options...
Danny Nolan Posted March 7, 2011 Author Share Posted March 7, 2011 Yeah, I've been installing various iterations of the snowstorm project, and it seems to be getting worse as more builds come out. It'd be cool if someone actually knew how it worked so we could help get it resolved. It's really been a showstopper. I wonder, sometimes about my internet, too. Tried logging on SL one day, which failed, then suddenly I couldn't do anything with my net for the rest of the night. So I'm not sure. I wouldn't be surprised. Had this modem for a loong time. haha Link to comment Share on other sites More sharing options...
Opensource Obscure Posted March 7, 2011 Share Posted March 7, 2011 I'm suffering that problem with Kirstens Viewer. I can't use 2.5.x viewers as the Linux version has currently a bug that serious affects performances, and the other viewers I'm using these days didn't show the same issue. Link to comment Share on other sites More sharing options...
WeeWillian Wylie Posted March 8, 2011 Share Posted March 8, 2011 Not sure if it's a 2.5 thing or not. I'm pretty good with 2.5 in most places...(those that don't load I cheat by lowering my graphics slider to low and then when things load raising them back up to normal) Phoenix and sl1.59(or whatever number it was left at) are more frequent and my cheat doesn't work in most cases. Makes me think something has changed other then the browsers... Link to comment Share on other sites More sharing options...
Hitomi Tiponi Posted March 8, 2011 Share Posted March 8, 2011 Everything seems fine for me on 2.5 and Snowstorm daily builds. I am on Windows though so wouldn't rule out a platform-specific problem. Link to comment Share on other sites More sharing options...
Luc Starsider Posted March 9, 2011 Share Posted March 9, 2011 Try turning off http textures and see if that helps. I have had to disable it to get textures to load properly. If I don't disable it I frequently have the same issue. (Btw I'm on a mac with viewer 2.5.1) - Luc - Link to comment Share on other sites More sharing options...
Danny Nolan Posted March 10, 2011 Author Share Posted March 10, 2011 I think it's openjpeg.dll. I was messing around on kirsten's viewer, and tried his experimental build of the .dll that he compiled, and it actually is working a LOT better. My client still likes to only partially rez my avatar's baked textures, but everything else is a lot better and responsive. However, his experimental .dll is, indeed, experimental. Textures like to come in red and corrupted sometimes. Traded one problem with another. haha Link to comment Share on other sites More sharing options...
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