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Slink feet substitute


DawnLoria
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Drake1 Nightfire wrote:


Eve mesh body has their own line of mesh clothing that fits her av only. Would it be OK for me to make a copy of her av shape and make my own mesh av and compete with her clothing line?

 

Copying the actual mesh vertex for vertex mechanically? No. Making a new mesh from scratch that copies the size, shape, weighting, etc. closely enough to match the shape of the clothing? Yes. However, attempting to make a copy that close would be far more work than it would be worth; it would also run the risk of infringing on the Eve brand name, which, unlike the general shape, may be protectable.


Drake1 Nightfire wrote:

 

Its called proprietary. Slink shoes are designed to fit Slink feet. Why do you think N-Core feet don't fit Slink shoes, or Slink feet don't fit N-core shoes?

Slink is primarily in the business of selling body parts. N-Core is primarily in the business of selling shoes and already has a following. Slink has managed to commodify the shape of their feet; if N-Core made shoes to fit them they'd be in competition with many other shoe makers and they couldn't justify charging prices that would gag a goat maintain their current business model. So, they feel it's in their best interest to try to lock their following into a different size foot.

In the United States at least, copyright does not extend to the shape of a useful (as opposed to decorative) object with the sole exception of boat hulls - a specific law was written about them because it's much less work to mold a copy of someone else's boat than it is to come up with a boat hull shape by drafting it out. If you have radically new technology you can patent it and be protected for a while, but you can't prevent a competitor from using the only logical shape of a common item just because you brought yours to the market earlier.

If you're going to make a mesh foot it's going to look more or less like a real-life foot; there's a good chance that you'd come up with something very near the size and shape of a Slink foot no matter what you did. It would be perfectly possible to work backwards from the shoes without seeing the actual Slink meshes at all. From the description the Sim-I-Lar feet are quite different structurally from Slink feet and are actually more sophisticated in some ways (for instance, they combine all sizes and foot angles in one object that's controlled by HUD.)

 

 

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