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Rubber Prims (Edit undone when I let go)


Numpty Mistwallow
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It can either be caused by sim lag or by packetloss.

Examine the packetloss you have in the Statistics floater (Ctrl Shift 1). Any packetloss is bad, especially more than one or two percent. Often it is a result of a wireless or otherwise unstable internet connection, or from having your bandwidth setting in Preferences too high for your actual connection.

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You're right about the rubber. It's been called "rubber banding" in the past.

Happens with all things editing. Been happening to me lately too but it used to happen all the time. Data from your client is not getting through to the servers and back to your client in time so the packets are dropped hence rubber banding.

I have tried these things: (some have been mentioned. I'll sumarise)

  • Check your net connections, reboot routers and do ping and speed checks. Just to check because it can be from your side.
  • Examine the packetloss you have in the Statistics floater (Ctrl Shift 1) Tyken Hightower
  • Don't use the little arrows (spinners) to adjust numbers, use exact numbers in the edit boxes and tab between them.
  • It seems worse on the ground so I've taken to building on a sky platform when I can. Cinnamon Lohner And that's where I have stayed for over 3 years. You cannot build over 4096.
  • Log into beta grid. Inventory will be saved. Money won't.
  • Build in another sim across the grid somewhere.
  • Buy a 512, in another quiet sim, to build if my sim is laggy.
  • Run a home-test-grid (OpenSim) and import with a Second Inventory.
  • Logoff and do something else.
  • Persist and grumble.
  • Check the SL Status page just to be sure. http://status.secondlifegrid.net/
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