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Problem with textures with transparent regions


CadenzaInVivace
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Hello,

I'm having a transparency glitch on my mesh object, when I put a texture with certain regions transparent. Basically when I view the object from certain angles it will look like it's X-rayed.

Example below:

(Lolas Tango breasts, I cut out texture of the nipples so I can attach objects there)

http://imgur.com/uSfGR0X

Glitched when viewed from side: http://imgur.com/L8IwPqf

Thanks

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The Lolas apparently have their own 32 bit texture and you have attached an object with another 32-bit texture on top of it.  You have what looks like an alpha sorting problem.  You can try using alpha masking instead of alpha blending, or look for a different way to hide the nipples.  Pasties, maybe?

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