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My mesh is black


Pamela Galli
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I made a key and keyhole for a chest and uploaded it with but not joined to the chest. Everything is fine.  Then I tweaked the keyhole and the chest just a little and uploaded inworld and the keyhole and key turned black when I applied the texture.  Normals are okay. I uploaded the keyhole/key by itself, still black when I apply texture.

Anyone have any suggestions?

 

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Sounds like a UV problem to me. If I'm right, the white is likely a highlight from the gold texture, and the black was probably in the same area on the previous texture.

 

I'd suggest you check the UV's in the source model, and make sure they didn't get borked. Then re-export the .dae, and make sure UV's are included.

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Chosen Few wrote:


Pamela Galli wrote:

I never would have figured that out! 

That's why we have forums.
:)

And I am SO grateful for those of you who share your knowledge and expertise with the rest of us. I would otherwise be stuck staring at tutorials in bewilderment, wondering where I went wrong.

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