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Posted

I made a script which load info from notecard.

I know the loaded data is stored in script even if I remove that original notecard, unless the script is reset.

So my question is,

Is it ok to assume no-mod script in no-mod object will never be reset?

Or is there any timing that grid or something force all the script to be reset?

 

Posted

Under normal circumstances, the script should not reset with sim restarts or when it is moved across sim boundaries.  It could have other problems that cause a stack/heap collision or a memory overrun, for example,so that the script stalls and needs to be reset.  Barring those possibilities, though, it shouldn't forget data that it read from the notecard.

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