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Is it ok to assume no-mod script in no-mod object will never be reset?


Yabusaka Loon
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I made a script which load info from notecard.

I know the loaded data is stored in script even if I remove that original notecard, unless the script is reset.

So my question is,

Is it ok to assume no-mod script in no-mod object will never be reset?

Or is there any timing that grid or something force all the script to be reset?

 

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Under normal circumstances, the script should not reset with sim restarts or when it is moved across sim boundaries.  It could have other problems that cause a stack/heap collision or a memory overrun, for example,so that the script stalls and needs to be reset.  Barring those possibilities, though, it shouldn't forget data that it read from the notecard.

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