Jump to content
You are about to reply to a thread that has been inactive for 4316 days.

Please take a moment to consider if this thread is worth bumping.

Recommended Posts

Posted

This never happened to me before:

 

problem_001.jpg

 

I tried using both a PNG texture and a 32bit Targa (although, I forgot how to manually create an alpha channel) and I can't get this fixed. The mesh parts are uploaded linked.

 

Any suggestions, please?

Posted

There are other's here who will correct me if I'm wrong, but until then I'm guessing you are having an issue with alpha sorting.  Your skirt is probably saved with an alpha channel (and if it's not needed you should not save it as a png, but uses bmp or jpg).  And the belt has an alpha channel on top of the skirt.  

Try saving the skirt texture as a bmp (I'm assuming that it doesn't need transparency) and then only use png or tga with alpha for the belt.  

Posted

This is a known bug with rigged mesh. You can't have alpha layers on top of eachother as they act like invisiprims for many people. The skirt ruffles don't seem to need to be alphas, so make those 24-bit and it should fix.

You are about to reply to a thread that has been inactive for 4316 days.

Please take a moment to consider if this thread is worth bumping.

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
×
×
  • Create New...