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llSetTextureAnim - Scale/Offset?


Kaya Kiyori
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Dear Scripters,

at the moment i try to use a Texture-Animation on my Sculpt Object. I can set a Texture and scale and offset , to that the face shows the whole Texture I want.

But now i try to use a animated texture on a sculpt. But it don't really works, because llSetTextureAnim already manipulating the scale and offset value to allow the animation effect. (grid-image -> frame-slideshow-technique)

I've tryed to manipulate X and Y axis, but that's not possible because they are Integer and not Float.
And even if... there are no way to control the offset then.

I already saw animated textures on Sculpts... but now where I trying it on myself... I don't know how they mastered it. (I mean the Textures on them, not the transform technique)

Is this description to my problem understandable?

I hope, anyone can help!

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You cannot adjust the scale and offset on textures that use llSetTextureAnim, as you have discovered.  You can try redrawing your texture to align better.  It will be a bit of a challenge unless you are using Blender, Photoshop CS5 or Mudbox or some similar software that lets you draw directly on the model.

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