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texture being repeated in all object faces


LisaMarie McWinnie
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I suspect you have all the UVMap polygons in a stack. This happens when the UVMap is reset. Try some new unwraps. Besure which UVMap you are using. I found it hard to control UV's in 2.49. So, you may be unwrapping to one map and looking at another.

Blender 2.49 is old. The newer versions have features that really make modeling much easier. You can install an Archive version fo 2.65a and keep the 2.49 version as a working install. See Blender Install Tips for tips on installing Blender using the archive install method. 

I like these installs because they do not mess with my Python install. Plus my Python updates don't break my Blender install. Nor do other Blender installs break older Blender installs. I can run any version of Blender I want. Plus if I run  into a bug I can install a Beta version, there are a load of them, to get around it. See: http://www.graphicall.org/

I keep 2.49 installed. But, I haven't used it for some time. The Collada export in 2.49 is too buggy. Gaia Clary of machinimatrix.org and Domino Marama and others have helped to add SL specific improvements to the Collada Export.

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